Hi, I’m the mod here, Skylar (she/her)! My main is @akindredskillet & I am a 21 year old student ☀️
I started this blog as a fun little thing to maybe get me out of the house more :) I’ll do my best to keep the queue full! ☀️
Only Sunny belongs to me, but occasionally I might commission a photo of Basil from my girlfriend <3 When we’re able to meet up in person, Sunny and Basil will too! ☀️
Feel free to send in asks & requests! ☀️
Inspired by @omori-sunny-in-places & @travelling-my-little-pony ☀️
I’ve been thinking about this ever since I put this caption together, so why not! Omori queer analysis time.
Now, most analysis of Omori subtext comes from the Headspace sections, and understandably so! Since it takes place in Sunny’s mind, nearly anything can be read into, because everything must serve some function within the world. Within Faraway Town — not so much! Sunny doesn’t seem to have much agency.
Except… That’s not exactly true, is it? There are over twenty sidequests, and therefore at least twenty ways Sunny makes a difference in Faraway Town before moving away, to lesser or greater extents. This can be seen most readily in Universally Loved runs, when he wakes up in his hospital room brimming with flowers from those he’s helped along the way:
Today I want to talk about the Picking Paint and Cooking sidequests. The detail that first brought this to my attention was the wallpaper selection.
It begins on 3 Days Left in Fix-It, where a newly-wed couple is struggling to choose a paint color for their new house, insisting the other one choose. It’s very cutesy and over-the-top, with custom animations showing them blowing kisses to each other.
Eventually, Sean & Karen ask Sunny to choose a paint swatch randomly, and he does so with his eyes closed, but ends up accidentally choosing a floral wallpaper sample instead.
When you visit them later, they actually have the wallpaper up throughout the entirety of the house, which is in the pink swatch, one of two on showcase in Fix-it. The other is… you guessed it! The wallpaper from Basil’s house.
If you go outside into the garden area directly after this, you’ll also be able to see Basil as a memory vision, as well as the flower Sean & Karen gift to Sunny should we finish this sidequest.
(Note: Despite my best efforts, I couldn't determine exactly what kind of flower this was meant to depict, if anything specific).
As you may guess, my proposal here is that even with his eyes closed, Sunny has an instinctual draw to Basil, and things Basil likes. I don’t mean this in a literal psychic sense, but in more of a symbolic way — perhaps even implying that Sunny understands his feelings better on a subconscious level, when he’s not actively looking at them.
Now this is somewhat shoddy evidence on its own, so let’s keep digging.
The reason this stuck out to me is because flowers are usually mentioned in Omori in tandem with Basil. So much so Basil & Flowers might as well be synonymous (and according to the names of the beta characters, once were!)
Obviously, Basil is associated with his flower garden in Headspace, and particularly Stranger's line comparing Sunny to white tulips on the path to Basil's house is often interpreted as having romantic undertones. There's even other official art based off of this line, where if you look very closely at the base of the tulip, it reads: "143. I love you, I love you, I love you".
But even within the main cast's dialogue, flowers are mentioned about 50 times, with 65% of these mentions being spoken by or related to Basil in some way. Many of Mari’s are about the flower puzzle sidequest – which is arguably also related to Basil, as it is initiated by a character named Daisy, and the only Headspace sidequest you can activate while Basil is in your party (not my original observation: read more about that here!)
The majority of Hero’s mentions are about buying flowers for his mother in the main plot. Disregarding these exceptions, it brings the Basil-flower correlation up to 95%!
Sean & Karen then invite us to their housewarming party. They explain they have recently moved in together, but that both of them are from Faraway Town.
We know this to be true, because this pair actually has Headspace counterparts, implying Sunny would have known them from years before.
Enter: Shawn & Ren!
Similar to Daisy, you can find these two at the playground, and they’re some of the only Headspace NPCs you can interact with while Basil is still in your party.
Throughout the game, they are always found next to each other, and they are even some of the only characters in the game to have a shared dialogue box. It’s not just Shawn and Ren, it’s Shawn and Ren.
Clearly, these two have always been close enough in real life for Sunny to make this observation and consider them a matching pair, even though they’re only now moving in together nearly four years later. In my interpretation, I consider them childhood sweethearts.
Coincidentally, they also give Omori the Observe skill. This skill is granted after laying down to stargaze with them. Recently, an acquaintance of mine mentioned they thought these two had similarities to the legend of Tanabata, or Star Festival. The story of Tanabata is about a pair of star-crossed lovers — a Weaver Princess and a Cow Herder.
Ren doesn’t seem to have much in common physically with the Weaver Princess, other than wearing a Japanese-inspired outfit similar to Mari’s, but Shawn distinctly has horns and ears attached to the sides of his head. While the wiki lists these as goat features, I think they’re much more reminiscent of a cow, with horns that grow out in a crescent shape rather than curving straight up and back.
There’s not much else to go off of, but considering Omori notably uses other Japanese folklore as inspiration for Headspace characters, it’s also not an impossible stretch. We don’t know why Shawn and Ren might have been considered star-crossed (or perhaps that’s a romantic daydream Sunny came up with himself!), but there are very notable reasons Sunny & Basil might be, including being the same sex in a small town in the 1990’s, and the complexities of their history together.
Shawn & Ren can also be found in the lobby area of the Last Resort. They’re noticeably on screen during the sequence in which Aubrey and Kel create the Bad Drawing of Basil in an attempt to continue the search for him.
That’s the last of Shawn & Ren’s appearances in the final release of Omori, but it’s also worth noting that these characters existed even in the early concept art of Headspace:
This shows to me that they have significance beyond the "random NPC made to fill out Headspace". In the 2018 Demo, there also existed sprites of Shawn & Ren that didn’t make it into the final game:
Notably, they’re depicted holding a jump rope between them. Presumably, this was removed to censor certain allusions to The Truth too early, similar to the Noose Room being removed, or the first half of Basil’s VHS tape, etc. The jump rope here is purple, like all of the jump ropes in the final game, probably to not stick out against the Headspace landscape. However, the jump rope in early Omori art was bright red:
We know that Sunny & Basil are described as being “tied together by a string of fate”. Of course, the true “string”, or I should say “rope”, that ties them together is The Truth, as they are the only two who know, and are irreparably changed because of it.
The “red string of fate” comes from Chinese mythology and typically describes soulmates. I’m certainly not the first to make the connection between the jump rope and the red string of fate, as lots of popular fanart can attest to.
But wait — are they star-crossed lovers then, or are they soulmates? Aren’t these two concepts opposites? One describes a couple who is destined to be true to each other for eternity, and one describes a couple whose future together has been impeded by the stars themselves.
Well, I submit my theory: Sunny & Basil are star-crossed soulmates. They can’t exist without each other, because they’re the only two in the world who truly understand each other, but they can’t exist together, because of the traumatic and delicate nature of their history.
Finally, we come back to Faraway Town and the second sidequest involving Sean & Karen. We show up to their homecoming party a little earlier than invited on One Day Left, and now we have Hero and Aubrey tagging along. (I definitely recommend this sidequest if you haven’t done it yourself already, as it is very heartfelt!)
In the cooking portion, the four of them all divvy up tasks like they presumably used to when they were friends — except one of the group is missing. Well… two actually. And seeing them all back together like this, Basil’s absence is even more apparent:
Later in the evening, we return for the party, and Karen welcomes us in:
It’s a housewarming party, so her dialogue requesting we “make ourselves at home” only makes sense here… but there’s someone else who has said this to us before...
In fact, there's someone else who is repeatedly associated with the word “home” in Omori...
The last one even explicitly refers to Basil’s “flowers back at home”, bringing us full circle.
Sean & Karen bought a house together, but until they added the final, floral touch (with Sunny’s help!), it wasn’t a home.
Sunny’s home is wherever Basil is.
In conclusion: Sunny choosing floral wallpaper is an intentional thematic choice, and Sean & Karen’s relationship not only embodies the typical childhood sweethearts love story to contrast Sunny & Basil’s more complex relationship, but also represents the overwhelming affection for Basil that Sunny doesn’t know how to express or even acknowledge.
And also they definitely move in together post-canon.
( visuals from the omori wiki, dialogue dump, & the omori let's play by reallyqueerchristmas )