here are some godtier redesigns ive been working on lately. ive always been very interested in fashion and im loving creating clothes. ᴖﻌᴖა ♡

★
Misplaced Lens Cap
One Nice Bug Per Day
Game of Thrones Daily
AnasAbdin
Monterey Bay Aquarium

izzy's playlists!

titsay

No title available
Jules of Nature

pixel skylines

❣ Chile in a Photography ❣
we're not kids anymore.
🪼
occasionally subtle
YOU ARE THE REASON
"I'm Dorothy Gale from Kansas"
wallacepolsom

Andulka

Love Begins
seen from Bangladesh
seen from Austria
seen from Bangladesh
seen from United States
seen from United States
seen from United States
seen from United States
seen from United States

seen from United States
seen from United States

seen from United States

seen from United States

seen from United Kingdom
seen from Finland

seen from South Africa
seen from Germany
seen from Slovenia

seen from United Kingdom
seen from United States

seen from United States
@sushi6top
here are some godtier redesigns ive been working on lately. ive always been very interested in fashion and im loving creating clothes. ᴖﻌᴖა ♡
aspect ramble time oh yeah
okay so, like i always say this is mostly based on my single humble interpretation and you guys can completely disconsider this if you wanna
one thing that i've been asking to myself for some time is how do you exactly pinpoint what an aspect ACTUALLY represents to not only know what it truly means but also how exactly does it parallel with its opposite, which can help avoiding stereotypes of them based solely on the characters that represent it rather than its true nature
with that in mind, i decided to break the aspects into single words that represent their core ideas. keep in mind that i'm not exactly saying that you should base your classpect on THOSE definitions, they still rely on multiple motifs, its just something that i do to try understanding better what they DO mean, without making assumptions like rage being "realistic" and doom being solely about screwing you over.
Space - Creation and/or Perfection, things take time to create properly so you better be patient
Time - Degradation and/or Hurry, time will destroy everything if you're not fast enough
(think of them like the phrase hurry is the enemy of perfection)
Breath - Freedom, you're not attached to anything
Blood - Union, you're attached by anyone
(those two are kinda obvious, if you wonder why breath players can/want to fly its because of this, since they're not attached to the world they live on they can fly away freely)
Hope - Faith, you have a strong belief
Rage - Disbelief, you disbelieve in something
(despite what people say rage doesn't exactly aggregate what is indeed true, since that would mean that hope is based on lies, which it isnt. rather they solely represent believing in something vs. not believing, i'd rather say rage is more skeptical than realistic)
Light - Certainity, you want to be sure of everything before stepping in
Void - Uncertainity, you don't know what you're getting yourself into
(ever wonder why light simultaneously deals with vision, information and chance manipulation? i've only recently discovered this, but it is because of that. same applies to void simultaneously meaning something that IS there but is invisible to the naked eye, and also represents inexistence on its own.)
Life - Power, you need to have the necessary strength and/or power to mold the world into what you want
Doom - Impotence, you better know your limits if you want step into the world
(despite what people say doom is not a inherently negative aspect. doom represents a necessary part in our life that is to comprehend our limitations to make everything work properly. life on the other hands is limitless, no wonder people representing this aspect in the comic are always wealthy and represent the highest social class and stuff)
Heart - Feeling, you try to understand yours and others's personal preferences and personalities, as well as what makes those people be the way they are
Mind - Logic, you completely disconsider someone's personality and preferences as well as your own to make an objective analysis on the subject
(like i said, i don't like the affirmation that heart is selfish despite the extended zodiac saying so, because this is not what the aspect is talking about. heart doesnt mean only caring about yourself, it means caring about what makes you the way you are, same applies to other people, thats the whole reason why heart deals with soul, without a soul you're just a motionless body with no personality or even life at all. saying that heart is selfish is the same as saying that mind is always altruistic, which surely isn't the case.)
my biggest takeaway from all of this is that we should be careful when analysing the aspects's motifs to not distance ourselves from what they actually mean. like i say i often hear people say rage is realistic because it dislikes false ideals, but that doesn't mean rage is realistic, rather it means that it is skeptical. eridan wasn't being realistic when he was stubbornly freaking out all the time that the trolls's session was doomed (the only evidence he had were a bunch of angels he had on his land), he doomed the session by himself killing everyone in the meteor along with gamzee.
also again keep in mind that this whole list doesn't mean that you should disconsider the aspect's motifs as well, i'm simply breaking them down into their core concepts so its easier to understand how exactly do they oppose eachother and also what are they actually talking about.
today one of my friends was sending fanmade page designs on discord so i tried to make my own dumb take
basically he wears his cape on the front instead of the back and it is also where his aspect symbol is at (sadly i also got them pants)
originally i wasn't going to keep the long sleeves but my friend said he missed them so i added them in lmao
ok so i used tavros to test this and so i made some changes to make it look more interesting
maid of blood maid of blood maid of blood maid of blood
The Maid of Blood would basically be someone that serves Blood for others or in other words heals/helps others with Blood.
A Maid is someone who needs to provide assistance with their aspect but they're currently unavaiable to do so because of their own aspect holding them back. Their development is to overcome this challenge and provide assistance to the others.
Meanwhile, Blood is the aspect that deals with what makes us bound to the world, essentially our relationships with the people around us. That's why it is the opposite of Breath, symbol of ultimate freedom.
There's many ways in which a single title can work since aspects have multiple interchangeable motifs that you can play with. A Maid of Blood could be someone who wants to be the best matchmaker there is, but is limited by their own best friend in some way, like having a disproportinal dynamic where the maid tries too much to please that friend and this creates a disproportional relationship, and such.
You could also lean more into the literal sense, as if the Maid's literal Blood works as an obstacle for her. Like a troll who wants to unify the castes or just have more friends in general but it's held back by their low caste (basically signless 2), someone whose blood is actually detrimental to their health and they need to transfuse a fresh one but can't reach it because of their declining health, and after they do it they'll provide others with more fresh Blood, and much other scenarios i didn't think of.
There's multiple interpretations that you can do with titles. The general rule though is that a Maid of Blood will try to Serve/Heal Blood through Blood, starting the story being held back by their Blood and having to overcome it in some way in order for them to provide assistance with it in the future.
As always, i also remember that i'm currently redefining my classpecting notions as i reread Homestuck and my opinions might always change, and i honestly don't think i know Maids really well enough, but i hope that this analysis helps in some way.
how do we feel about prince of doom
You scare me. /j
The Prince of Doom is someone who actively destroys Doom, and can also destroy through Doom.
Breaking down its title, the Prince is someone who directly avoids their Aspect which ironically makes their behaviour more akin to that of their opposite aspect. A Prince of Blood would act more similar to a Breath player since he directly avoids friendships with other people for example. The thing about this though is that they also act like this normally because of an ambition they have with their Aspect.
Eridan had ambitions with being someone just like Dualscar, his main weapon of choice even being something that his ancestor used, and the belief he had that Jack Noir would accept a truce with him aspired him to kill all the other trolls (in other words, destroyed Hope through Hope) while Dirk had his passion for Jake that motivated him to be the most useful player in the Nobles's session. (you can TELL that i didnt get through this part yet xd)
Doom meanwhile gets a really bad connotation but what i think the keyword for it is Obedience. Doom is about knowing that certain things in life you simply cannot change, and you might as well accept and go through it. That's why Doom players are able to foresee the certain future, not only because of a play with the typical prophet of doom archetype, but also because thats the aspect's non verbal way of saying "Hey fucker, that's exactly what's going to happen and you better accept it."
Contrary to most analysis i've seen i don't think Doom has to be necessarily ALWAYS detrimental to the user. People need to remember that the most things we know about the aspect is from Sollux, who is from a class that is directly stated to suffer constantly with their Aspect. Doom's goal is not to needlessly screw you up, it's to show you that you need to tolerate and accept certain stuff, because there are no ways to change it.
With that said, a Prince of Doom would be someone who directly avoids their Fate, the rules and possibly their own death.
This is a really interesting title. The main thing about Doom is that the aspect really wants you to accept it wenether you like it or not, but that rule gets warped when you add a destruction class into the mix. You could have someone kinda like Diavolo, who can foresse the future and uses it to avoid it if it's not favorable to them because they're really paranoid of death, you could have someone who avoids every possible rule they can because they're been motivated by another figure of authority such as their Lusii, you could have a revolutionary person who wants to overthrow authority in order to become the new one, and so on.
Doom players also have a special trait that i discussed earlier about them being able to see the certain future. While this is true i might also like to add that i have a personal hc that the way you can foresse future depends on your class. This essentially means that in my vision a Prince of Doom could either avoid having those visions at all or directly avoiding them happening like the Diavolo example i said earlier.
Oh and of course, destroying Doom sounds rad. You can essentially destroy the fundamental rules of Sburb allowing anything to be possible or you could directly destroy the death of someone from your group. You could even do the impossible, avoiding certain fate. Maybe even the Reckoning itself.
One more thing i forgot to add, but the growth that the Prince has to overcome at least from my perspective is that he needs to understand that he needs to let a bit of his aspect in order for him to not screw his team up in the process. Eridan destroyed so much Hope that he quite literally got abandoned by his friends which prompted him to do what he did. Kurloz had so much of his Rage destroyed that he went on to manipulate his relationships because of his obedience to Lord English.
Adapting this to a Prince of Doom could mean that he needs to accept that some rules exist for a reason, to accept that fate can also be necessary and even positive depending on the context, that he needs to accept some obligations as well and not always only do what he wants, and so on.
Heir of Mind? It seems like a tricky one to me
Pretty easy! The Heir of Mind is a person who needs to learn to put logic and thought into his decisions if he wants to bring the best results to themselves. I'll explain.
The Heir is a class that is naturally gifted with their Aspect. Contrary to the other classes whose challenge is normally something related to their Aspect itself, the only thing that is really difficulting the Heir is their opposite. Once you notice this pattern you'll never forget it. They also normally have a personality that remains to the "stereotype" of the Aspect itself,
Meanwhile Mind is the Aspect that is the opposite of Heart. Contrary to what some sources say, just as Heart is not necessarily 'egotistical' Mind is not necessarily altruistic. The point of Mind is that this aspect deals with pure, cold logic. You take away the traits and emotional state of the person who did something to only focus on the decisions they did and why. Rational vs. Irrational.
I think this gives a pretty straightforward answer to how an Heir of Mind should somewhat behave. This person would be someone that needs to learn to trust Mind in their own ways and do not go along with Heart. You could have someone that is really intelligent but gets himself in trouble every time he does something related to emotions and/or romantic passion, a possible theorist/detective that needs to investigate and formulate theories to help their group but needs to not let themselves get too emotionally invested on it to the point where this prejudices both the investigation and their own mental health (very similar to Terezi's character arc), and many more.
As for the powers, Heirs are suspected to "transform" into their Aspect and i like to believe that too because it's a great pun with the whole "your aspect and you are so alike that you two are practically the same person". Applying this to this title may seem tricky, but i have my guesses.
The most interesting thought i had about this is that since Mind also embodies decisions this Heir could literally turn into a command for the next page, just like Terezi did with the Retcon. You could also make him turn into exactly what he's thinking at the moment (although this may look too similar to Hope for me) or maybe literally turning into Mind like turning into a brain or neuron or something xddd
Anyways, that's practically it. The general thing you should keep in mind with the Heir is that he always gets screwed up when dealing with something that relates to their opposite aspect, in this case Heart. They don't need to avoid it constantly (but an Heir of Mind who concludes this might also make for an interesting character) but they need to learn to mostly rely on their main Aspect. Just think about how John would've done if he never did anything by himself in the first acts and only depended on his friends to do everything. He'd probably never even get to the Medium in time.
explain the aspects.
For me to explain what Aspects are i also need to essentially explain what classes are.
In my insight, a Class basically refers to HOW your personality works and WHAT do you need to learn for you to grow as a person. You can be a Prince, someone who directly avoids their aspect but needs to learn that you shouldn't destroy it to the point where you end up going crazy and betraying your team in the process, or you could be a Knight, someone who protects their aspect in themselves but need to learn that they don't have to keep a mask ALL the time, as it is prejudicial to their own emotional stability.
Aspects on the other hand, deal with WHAT do your personality mainly works with. They're specifically designed to be as open as possible so everyone can work around their personality on it in some way or another. In that sense, while i believe they DO hold a general common idea in all of their motifs, hero titles usually deal with aspects in multiple ways, both literally and metaphorically, simultaneously as well.
Aspects are often EXTREME opposites of eachother, that is, the lack of one means the excess of the other, especially since they always represent completely opposite concepts. Someone that is with a shortage of Breath (Freedom) for example, is also with a lot of Blood (Friendship).
There is no objectively *bad* Aspect. No, not even Doom. Your life doesn't have to be inherently fucked up solely because of the aspect you have. Aspects have multiple interpretations and motifs that you can work with, and that's what makes it fun.
Riddle me this Batman what would Diemen's classpect be
ok so i was writing this long ass paragraph about how i thought he was a page of hope but now that i'm looking into it i think he's more a bard PLEASE DO NOT LEAVE I'LL TRY TO EXPLAIN
The general idea about Bards is that they allow the destruction of their Aspect. Well and what the fuck does that mean?
The Bards "allowing" the destruction of their Aspect means that instead of avoiding their Aspect directly like a Prince does, they do that indirectly by letting something or someone else destroy it for them. Cronus got quite literally talked out of his beliefs that he would destroy Lord English (a symbol of Hope for the dancestors) because of someone who's implied to be Kurloz, the Prince of Rage.
With that said, i can now explain the reasons why i think that's Diemen's title.
1 - He's REALLY distrustful of you initially.
While Hope represents the general belief you might put onto something, Rage represents your general DISTRUST towards something, which is why it is the direct opposite of Hope. Rage doesn't necessarily mean realism as some people think. It's rather more associated with the ideas of skepticism, since it literally represents lack of trust on something or someone.
I don't think i need to elaborate further on why Diemen ends up acting like a Rage player at least initially. He's constantly distrustful of you, and even more on himself.
He's constantly being disappointed by something else.
Bards are often rendered unable to embrace their Aspect to the fullest because of that "something else" that is destroying the Aspect for them, might be on purpose or not.
We have multiple examples of Diemen getting dissilusioned by something that causes him to be paranoid again. We have his bad ending, his lusii's death, people exploiting his guillibleness for his Oblong Meat Product, and other things.
Things just tend to fuck up when he gets too trustful (hopeful).
When the Bards fully embrace their Aspect, they switch from destroying *their* aspect to destroying *with their* aspect, and sadly with Diemen is no different.
Every time he puts on hope into something, some tragedy happens and ends up destroying his hope in the process. He's not even capable of holding it very well himself, if we go by his good ending route.
Funnily in that same scene we also have an example of things fucking up solely because he started getting hopeful again.
I'm going to shorten the rest of my ramble as best as i can because i think this post is getting too long, but i don't necessarily believe Bards need to be kept from their "crises" all the time or else they will never be normal again.
I basically think that the Bard should keep more stuff that destroys the Aspect for him in some way. Having more than just one coping mechanism, you know? The two Bards of the comic were rendered irredemable mostly because the thing that kept them in control got quite literally destroyed and no one else tried fixing another for them.
At last, i want to remind that my classpecting is NOT absolute, that i'm never fully decided on titles and i can always change up my interpretation. (especially this one tbh)
introduction post i think
okay so, i'm starting this more as a test AND as a way for me to excessively ramble about my hyperfixation and express my own thoughts about classes and aspects in general
i honestly have no idea how to even BEGIN with this blog, but basically all i want to say first is that all my interpretations are NOT by any means absolutely in the right and i will certainly change my conclusions as time goes on, especially now that i'm recently rereading the comic after finishing it for like, 2 years
with that said, i hope my ramblings serve to at least help some people in what to do with hero titles in general, and maybe even help their undestanding of the characters etc.
so uhh idk, ask me anything and i'll nerdy ramble about it xd
Oh hey guys *disappears out of social media again*
Girl homestar for no reason at all
Modestly hot homestar, that is all.
The homestuck runner *vine boom*
I used to do jojo fanart and upload them on Facebook when i was younger and i wanted to see if i could still replicate the style
Also a bit of my trollsona who no one cares about lmao
Doodlesl
so
with that drawing where you "Oc-ified" buddy, is that meant to be your oc as buddy, or buddy dressed as your oc? i'm kinda stupid
Its was kinda a new character but using buddy's design and motifs in a more modern version, not the most original character but it was fun :P though i never used that design for anything
doodles of my human versions of homestar characters! i am definitely proud of how i translated them somewhat (plus i like keeping their cartoony eyes in)