And here is the NPCs edition, featuring a LOT more memes because the DM knows them better!
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And here is the NPCs edition, featuring a LOT more memes because the DM knows them better!
NPC LIST
[To be updated with bios when I write them]
[Mother]
[Revision]
[Shay Harkner]
[Daniel Biken]
[Sans Undertale]
NPC!DOSSIER: DR. MONTCLAIR
A veterinarian. To humans, he is a very skilled small pet doctor who specializes in rodents. Some even call him the Rat Whisperer! Palomine calls him a perverted madman because she does not like his testing methods, which are quite normal from his perspective (gently pressing her sides to check for broken bones, opening her mouth to look at her teeth, etc.), but are highly invasive and degrading from her point of view, because she doesn’t even get treats afterwards! Despite his soothing personality, he is the only human that she will not readily cozy up to and he has to wear bite-resistant gloves to examine her. But he's the only doctor that her humans trust with her, so she’s stuck with him.
MONK NPCs :: I've been meaning to make this post and add a few standard Monk NPCs that I default to mentioning. It makes things easier for me as a writer to have a few set NPCs to fall back onto. So here are the three prominent grandpas of Eternal Paradise.
MONK TENZIN:
Tenzin is Douma's right hand. He is a man in his 80s that seems to be the most knowledgeable about the temple and Eternal Paradise faith and has served for the longest time. He is aware of Douma's nature and willingly serves under the belief that if he serves dutifully the people of the temple will have a better faith. Tenzin has agreed to serve until the end of his days with the promise that, when his time comes, Douma won't turn him into an oni and condemn him to eternal life. Tenzin used to serve a different mountain temple where he had raised several generations of priests and devoted his life to ascetism. One night, he was headed for his futon after seeing the temple's children to bed. He counted his beads, took his personal time to meditate, changed into his nightwear and laid down on his futon. What followed was a tragedy that would mark the rest of his days. By the time the sun rose that winter morning, the demon that had raided his temple was gone, leaving behind naught but corpses and rubble. Without expression, Monk Tenzin cleaned up the mess, cremated whatever parts of the dead he could procure. And then he set off, from village to village, looking for a place to continue his practices in hopes that it would alleviate the survivor's guilt he was left with. Eventually, word reached him of a temple hidden deep in the forest. And so, Tenzin arrived at Eternal Paradise. When the temple's Lord Founder heard of his story, he begun to cry. Tenzin, thinking the man was soft-hearted and had been touched by his tragedy, promised to serve dutifully if he would be allowed to stay — 'You promise?' the Lord Founder asked him. And only after he'd given his word did he notice the glimmer of pearly fangs under his lips.
MONK AOTO:
Named after the color blue, Monk Aoto is a man in his sixties that embodies the melancholic disposition. He is the one in charge of the kitchen, preparing the communion and procuring supplies. His hidden passion, however, has revealed itself over the years; the culinary arts. Monk Aoto's spiritual quest took a peculiar turn after he realized his one true calling in life. Exploiting that sense of ambition, the Lord Founder revealed his secret to him and offered him eternal life, in exchange for his services. 'If you become a demon, you will live to perfect your cooking skills into eternity.' Douma conveniently forgot to mention the part where he would no longer be able to taste-test the food, of course. And so, Aoto serves with this sole goal in mind. Around the temple, Monk Aoto is known for being very strict — especially when it comes to who is allowed in his kitchen. He is a disciplined man and very stern, which has made the temple girls groan when they're selected for kitchen duty.
MONK YUZUI:
Monk Yuzui is a very bulky man in his forties. He towers around a height of 6'4'', taller than the Lord Founder himself even and he has biceps the size of a small tree bark. Yuzui is in charge of temple repairs and restorations as well as implementing new structures. As the youngest of the bunch, he is the most amicable and approachable, however he is also known to get temperamental when his structures are damaged by the elements or the temple-dwellers. Monk Yuzui has a penchant for painting beautiful murals and most of Eternal Paradise's artworks have been done by him. Douma finds the image of his callused, thick fingers holding a dainty paintbrush so deftly very funny.
Yuzui knows of the demon's nature as well, however, unlike the other two, he simply believes that Douma is a godlike being and his personal loyalty to him is very hard to shake. Yuzui arrived at the temple during a time when Douma would still perform a lot of healing miracles using his blood art, so he thinks of him as a heavenly sent savior, a prophet and truly believes in the Eternal Paradise pantheon, that is comprised of the Twelve Kizuki and Muzan as the Sun God. He is a true believer and thinks that Douma eating the temple's followers is granting them passageway to eternal nirvana. In exchange for his service, Yuzui didn't ask for anything. And so Douma has decided to keep him with the potential of turning him into a demon, eventually.
Denizen Profile: Ace Rockwell
Name: Ace Rockwell (real name: Fuzzlebum)
Car of Origin: The Kareoala Car.
Occupation: Professional Companion
Associates: The Cat (former partner), Baddel Anjeti (current client)
Car of Residence: The Noir Car.
Crimes: Appropriation of Train technology by non-Train entity, possession and distribution of out-of-Train contraband, Theft and distribution of Passenger Tapes by non-Train entity, Smoking in a non-smoking car.
Description: 3ft-2in, 25lbs, light grey-blue fur, wearing dark brown suit, bowler hat and black shoes.
[Passengers should avoid approaching and alert nearest Steward if contacted.]
“Didn’t think you were coming...”
Looking up as Denis put down his guitar case on the floor, he frowned deeply. “...Sorry. My lunch ran over a little bit.”
His three friends looked at each other before looking at him. “You look messed up man,” Romy supplied. “You okay?”
“.....No,” he murmured. “But I’m going to have to be...”
Let us talk first about the Party System that exists in the world of Voidground. Despite it’s name, the Party System is not exclusively speaking of all the units available for either Angel/Player or NPC. Instead, it speaks of a specific set of Units that make up a specific Party that give unique bonuses to those specific members when they are out on the Field. They can range from a duo of units up to 8, with varying effects (i.e increasing dodge rates for the Party, splitting taken damage from one Unit to the rest of the Active Party, or increasing DEF per Active Party Members on the Field).
NPC Parties are generally what one would expect: Royal Guard, with the Leader of the Party being Undyne (originally Udona) along with members of the Guard, which increases DEF per Active Party Members. Skeleton Rave, consisting of Sans, Papyrus, and Gabriola-- which increases Dodge Rates for the Party per Active Members. Generally, one can expect to find the Parties to be rather obvious.
Along with this, however, is that Parties can include members from other Parties-- while NPCs cannot be the Leader of multiple Parties, they can be a member of another Party.
Parties made by Angels/Players can only be comprised of themselves as Leader (they cannot be the Member of a Party made by an NPC). Depending on available Party Members determines what type of Party/Effect they can give the Party. The members of these are Units the Player gained through Recruitment.
Recruitment, meanwhile, is a skill unique to Angels/Players that are given to them by their Human SOUL. It allows them to gain NPCs as Units after defeating them in battle (killing them). The method of which is unique to each SOUL
Bravery - Recruitment via giving SOUL to NPC (Taking over NPC body) at the cost of their own.
Justice - Recruitment via killing Unjust NPCs (Unjust NPCs shown when scanned with Unique Justice SOUL skill) and giving fraction of SOUL
Integrity - N/A (Recruitment not possible)
Perseverance - Recruitment via giving half of SOUL to only one NPC (cannot change NPC chosen.)
Kindness - Recruitment via solving issues of already dead NPC (cannot gain via killing NPC themselves)
Patience - Recruitment via giving 1/4th of SOUL. SOUL pieces regenerated within a week.
Determination - Recruitment via killing NPCs. (No Limit, however cannot recruit Zombiefied NPCs or ones killed via other Units.
NPCs can Recruit as well, though only if having one of the Angel SOULs. Otherwise, NPC Parties are pertained via normal means rather than forced Recruitment.
NPCs Recruited do not persist past Resets, though will regain stats they had in the Angel Party when/if recruited again.