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44°58'23.5"N 6°03'54.8"E
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The seventh one, Ang Lee shooting in 120 frames per second, is fascinating. -- To shoot Billy Lynn's Long Halftime Walk, Ang Lee quadrupled the standard frame rate, shooting at 120 frames per second in 3D and 4K resolution. This method presented manifold challenges. Because the high frame rate is produced by a shorter shutter speed, the camera requires five times as much light as a shot in 24 fps. "120 fps is not documentary," Lee said at the New York Film Festival this year. "The actors still have to perform. They have to work harder to earn your belief." Lee and the actors were forced to renegotiate their relationship to audience believability. As Lee stated, "It's more about experiencing rather than telling a story." The crew also faced massive challenges in post-production workflow. To deal with 540 terabytes of data, they had to essentially reinvent the wheel, setting up shop in Lee's office because no post-production facility would take on the project. Audiences found the first-ever film shot in 120 fps jarring and hyperreal. The experience of unflinching reality pervaded its battle scenes, while the quieter scenes of home life were characterized by a profound mundanity. To many viewers, the increase in visual information appeared "harsher" onscreen.
Bloodborne tourne enfin à 120 FPS sur PS5 grâce à un moddeur, Sony toujours muet
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