A serious problem I contended with today is coming up with unique keys. I know GUIDs are right there, and are trivial to generate, but I wanted to come up with a scheme that was shorter, and also could be decoded into useful information. Anyway, I was trying to determine how to avoid collisions, and I sat down and did the math, and seriously have spent the past day trying to determine if it is likely that my local social circle whose population is, at absolute max, high double digits, were likely to create more than 3895 maids in a second. If you are one of my players and you run across this post, congratulations! Now you know what I am spending time on instead of scenario planning.













