The Beatles, George Martin during A Hard Day's Night recording session (1964) Photographer: Dezo Hoffmann

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The Beatles, George Martin during A Hard Day's Night recording session (1964) Photographer: Dezo Hoffmann
Paul McCartney, George Martin (1964) Photographer: Dezo Hoffmann
John Lennon, Paul McCartney during A Hard Day's Night recording session (1964) Photographer: Dezo Hoffmann
The Beatles, George Martin during A Hard Day's Night recording session (1964) Photographer: Dezo Hoffmann
Julia: Thank you very much for all your birthday wishes✨ 3️⃣1️⃣
More Art in Liverpool: FACT Edition
So today‘s expedition was to FACT, a place I’ve walked past many times but I’ve only been inside for a couple of visits. We all met at the gallery, some of us getting a little lost on the way but we all managed to settle into the foyer with ease. And, after a little chit chat, we all squished into Fact’s elevator to the staff floor and were ushered into a conference room where we met two of their team members.
FACT street view
Through the conversation, each member spoke about how they became involved in FACT and a bit about what they do within their role. They then went on to discuss some of the ongoing work that FACT is currently doing. I found FACT very different from the other places we have visited before, not only was the kind of work they are doing at FACT different, but their approach felt different. To me, FACT felt as though it was in the middle between an indie artist-led gallery and the well-known bigger galleries. It’s definitely a place with its own theme and priories, their whole thing is art and technology using both together and to complement each other, meaning that a lot of their exhibitions are different from what you would see in other places.
At the time we were visiting FACT was between exhibitions so there wasn’t one we could go see but we were shown one of their previous exhibitions that uses virtual reality. It was a form of community-led artwork which I hadn’t come across before, the notion of using communities to help create an artwork rather than simply one artist creating a piece. It was something I wouldn’t think of existing. The artwork was a video that you would watch in VR (though we all watched it together on the screen) and was inspired from Red dead redemption gameplay. The whole concept to me was kind of bizarre but it was interesting to know that things like that are being created as it widened my mind to all the different forms of art that are being created today.
We had a little break after the talk and the VR headset was passed around so we could watch the video though I declined, mainly because I had gone to an exhibition at the Bluecoat with a virtual reality headset that jump scared me with a shark so I’ve been kind of apprehensive about both sharks and VR headsets since that. It was nice to ask questions though through and after our break and chat to those working at FACT to see what working in an art institution is like and how they got to those positions and what they were doing before.
Overall, I came to the conclusion that FACT is a more unconventional gallery, focusing on not only exhibiting art but also in helping artists to create art while also helping people to connect and engage with technology.
Can't do this any
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Ure worse than ever