Smile For Me
I used and modified the torso from a different 3D model and added chest hair in Photoshop—might've gone a bit overboard, though! Enjoy, and don't forget to smile!
seen from Türkiye
seen from Türkiye
seen from United States

seen from Poland
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seen from United Kingdom
seen from Argentina
seen from United States
seen from United States
seen from United States
seen from Saudi Arabia
seen from China
seen from Switzerland
seen from United States
seen from Argentina
seen from Japan

seen from United Kingdom

seen from Türkiye

seen from Malaysia
seen from Türkiye
Smile For Me
I used and modified the torso from a different 3D model and added chest hair in Photoshop—might've gone a bit overboard, though! Enjoy, and don't forget to smile!
Julia Sowinski
I created this piece using XNALara for the base model, heavily meshmodding and manipulating facial features to capture Julia’s likeness. Her hair was crafted by duplicating and adjusting multiple hair meshes to achieve the correct bangs. The background, shadows, and finishing touches were done in Pixlr to create an eerie, moody atmosphere fitting for Shadows of New York.
🔮 Created from a heavily modified Yennefer of Vengerberg model from The Witcher series.
The Artist's Lounge
Here is another mesh mod. The hair and dress shirt are from different 3D models. I added the chest hair. Enjoy!
Wanderlust
There are many names whispered in the dark, but only one splits the silence in half.
Lord Sunder.
A vampire cloaked in dominion and shadow—divine to some, monstrous to others.
(This is my OC, sculpted through heavy mesh modding in XNALara using Stefano Valentini’s 3D model as the base. While the model serves as a visual face claim, this character is not part of The Evil Within universe, and I do not claim ownership of Stefano Valentini. I simply invite you to view with an open mind!)
'Tis far from perfect but it is why I do post-processing edits. The base model is deigned to have a damaged eye socket, even when the camera lens eye is removed. There is quite a lot to this process but it is possible to have the model with a symmetrical appearance.