Mass Effect Andromeda: Assault Rifle weapon models for Blender (3.4+)
Open3DLab link
Mega Link
I've released a model pack for Blender that contains all 15 assault rifle models (plus the assault rifle thermal clip) from Mass Effect Andromeda. This includes:
Avenger
Cyclone
Falcon
Ghost
Mattock (with the Halberd as the alt skin)
P.A.W.
Pioneer
Revenant
Sandstorm
Soned
Sweeper
Thokin
Valkrie
Zalkin
Key Features:
All models include color switching and modular attachments! With an easy to use control bone, you can set the colors of the individual pieces, the color of the metal, the color of the glowey bits and their glow intensity, the type of skin/pattern & colors of the pattern, as well as enable/disable things like scopes, barrels, and muzzle brakes. EG:
Other notes:
Works in Eevee & Cycles.
All weapons are fully rigged for her pleasure.
Textures are included as separate files. The .blend files reference them using relative file references, so as long as you don't move texture or blend files relative to one another, they should always work.
Works only in Blender 3.4+ due to blender 3.4 replacing the MixRGB node with a Mix Color node.
The Revenant has some funky transparency on it. I couldn't get it to work in Eevee but it has a dual material setup that removes the transparency for Eevee rendering so that you shouldn't have to change or do anything to get it to work in either system.
Some (but not all) weapons include the thermal clip model and the controls for it.
Credits:
BioWare for the Mass Effect Andromeda assets.
The FrostyEditor team for the mod tools that this could not have been accomplished without.












