seen from United States

seen from United States

seen from United States

seen from France
seen from China

seen from Australia
seen from China
seen from Germany
seen from China

seen from United States

seen from United States
seen from China
seen from United States

seen from Belgium
seen from United States

seen from United Kingdom

seen from United States
seen from United States

seen from United States
seen from United Kingdom
And here is a final render
After first projection there are some holes and stretching on the geo. I had to prepare a couple of different camera projections in order to patch everythig that need some fixing
Of course it's also very important to keep your files clean and tidy
In Photoshop separately rendered geo I used as a guide for my matte paint elements
In Nuke I applied checkerboard to each individual geo in order to better define shapes in next the step - Photoshop
First I star with rough sketch of the terrain with distance points for scale. After that I went to Maya and created a basic shape of the terrain. Camera and geometry are now ready to be exported to Nuke
Levi Peterffy - Matte Painting Landscape from start to finish
Techniques I'm going to use I learned from this great tutorial