I know everyone is in Animal Crossing mode, so here’s a little AC art for you!
The ever-dapper Aavak asked me to make some thumbnail art for his and Lady Shelab’s playthrough they are doing on Twitch!

seen from Serbia
seen from China
seen from Vietnam
seen from China
seen from China

seen from Sri Lanka
seen from China
seen from United States
seen from Malaysia
seen from Netherlands

seen from United States
seen from China

seen from Russia
seen from China

seen from New Zealand
seen from Hong Kong SAR China
seen from Serbia
seen from India

seen from New Zealand
seen from Japan
I know everyone is in Animal Crossing mode, so here’s a little AC art for you!
The ever-dapper Aavak asked me to make some thumbnail art for his and Lady Shelab’s playthrough they are doing on Twitch!
Time for my review of autonauts, a game I recently purchased which has turned out to be an almost perfect combination of games I’ve been wanting to combine recently, I say almost because there are some things it do with to make it truly perfect. That brings said the combination is as follows, stonehearths cheery nature and graphics as well as an open and inviting world. Factorios lean towards efficiency, production chains, research, and elegance (basically Always trying to make elegant solutions when you know how you could do the same thing inelegantly but effectively). And another game I recently started playing which is duskers for the micromanaging robotics that it brings to the table. All of this combined makes a very cheerful and slightly sinister (please watch Aavaks current series on it find out how sinister). There’s no real story or lore that I can tell, it’s just automate things, but it’s done in such a way that you can never keep things quite clean so there’s always something more you can automate, something more you could clean, the progression never makes you wait, you always have something to do something to craft something to automate. There’s always better ways to do something you’ve already done and somehow there is no external pressure to keep moving, yet there was never a time I just didn’t do anything unlike in factorio Where I’m always waiting for research and resources before I can do anything, or duskers where I’ll be sitting on one station looking at the last room I need access to for half an hour. Then there’s performance, I wouldn’t call my computer a potato or a toaster but it isn’t anything you could accurately call a gaming computer and this game runs wonderful not only can I keep the settings on fantastic while having 80 bots constantly working, but there doesn’t seem to be much or any slowdown in the thought process of the bots unlike stonehearth where regardless of my settings even if I set the speed to 1x a 12 hearthling colony will begin to become ultra confused and idle way too often. and remember the only things you can do that the bots can’t, is design programs. The Only thing
Now as I mentioned it could use a couple things:
Mod support: every game is better with mods this would be no exception, whether it’s changing progression to fit your balance or completely altering how you play the game, mods will always be an extra source of content for the player base by the player base.
A method of writing a bots commands out rather than having to record you doing the commands, it would be so much more enjoyable for a lot of people to use a separate building to write out a bots commands exactly how you want then save it to a data storage.
A more top down view in which you can hide things like items on the ground and make things a little more 2d to easier organise things but this ones kinda whatever which is why it’s last.
How many hours have I put into the game: 20
How many do I think I’ll have in the game by the end of the month: easily 150 I think.
All in all it’s a wonderful game
So happy that Aavak’s new Rimworld series started so I can share the title card I did for it! Look at that cute, rugged lil’ dragon!
New thumbnail for Aavak over on YouTube - this time for a game called FrostPunk. Super love how this one came out!
Did some more work for the most excellent YouTuber, Aavak!
These pieces are for his new Rimworld v.18 run, which is a tribal start. You can catch the first episode here!
Little warm-up this morning! @Aavak_ was lovely enough to grace us with a song on stream so I figured a reward was in order! (also I hope the lyrics are right - nabbed them off a lyrics website!)
Did a little doodle of Aavak in his “Oxygen Not Included” play-through for fun.
I don’t think I ever posted this!! I did another title card for the ever entertaining Aavak on YouTube for his latest Rimworld playthrough! There are quite a few episodes now - you can catch them here!