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Gavin: Abomination. Hug me.
They're cold and slimy, but at least they give affection on command, right? Not like... my father...
...
aaaaaaand that’s my personal favorite Hootober entry so far. Quick, simple, expressive,
Is it just me, but what if some subconsciously choose the abomination track to have a feeling of control over something because they have no control over their lives or how they feel?
Made for #Hootober2021, Day 4: Family
amity appreciation post!
day 30 || S1eps6,13,17,15
and season two finally premieres tomorrow! :)
Thoughts on the Hexside Tracks
Some of my thoughts and headcanons about the covens/school tracks and how connect to subjects in our world:
There are Nine Tracks:
Healing, Beast Keeping and Plants are all based around biology, only with different specializations (medicine+anatomy, zoology, botany).
Potions, Construction and Abominations all lean more towards engineering, physics and chemistry, "hard sciences"
Which leaves Illusion, Bard and Oracle. Especially the first two are more geared towards the arts, with the last one not quite fitting in.
More of my thoughts about each track under the cut:
Amphibia Characters and what Owl House Tracks they Would Join.
So I have been rewatching both the owl house and Amphibia while stuck at home this weekend. So of course I start wondering about which tracks the amphibia characters would be in in the Owl House universe. Here are the idea's I came up with. ... P.S. Anyone else ever think about how with how big art and sports are in human life; the isles has one track that fits in all the arts and none for athletics?... Back to the topic at hand
Sasha Waybright: 2 tracks, Abomination and Healing. Abomination is easy, it's arguably the most powerful track; and you create your own minions to use for tasks. Sasha is a leader and she likes to be in control, so she would join the abomination track. As for why she is also in Healing, you have to remember that at her core Sasha wants to look out for people and take care of them. That is super important to her. She grew up to become a therapist so she could help kids who are struggling with their issues, like she once did. Healing would symbolize that.
Anne Boonchuy: 2 tracks Plant and Beast Keeping. Anne's was the one I had to think the most on (again no athletics coven to make it easy) and I was very tempted to just go the "Luz way" out and put her in all the tracks. But ultimately I settled on these two. The most important things to Anne are people and places, and honestly just different kinds of life in general. Look at her bonds with Domino, the citizens of wartwood, how quickly she adapted to working on the farm and using Amphibia's landscapes to her advantage. Plus these two fit best into her future career.
Marcy Wu: 3 tracks Construction, Illusion, and potions. Marcy gets to take three tracks because she is smart enough to handle that big a workload. Construction becasue she spent her time in Newtopia coming up with improvements to the city's structures, and tried to do the same with Wartwood. Illusion because she loves fantasy and make-believe so much. Potions because she actually worked on them with Maddie.
Future Head of the Abomination Coven: Amity Blight
Well I finally did it, I actually finished an animation idea I had. Bad thing though, it’s not very good nor long and I had no idea how to save and export this properly so idk how this will look
I hopped on that Owl House-sona train, here’s Hydrian, abomination cat lover ✿・:・。