let's take a nap together I'm very tired but I still want to spend time with you
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let's take a nap together I'm very tired but I still want to spend time with you
you make my toes wiggle and happy stim!
just found out that my crush, box, uses they/them pronouns eeeeeEEEEE AM EXCITE AM HAVE CRUSH ON ANOTHER ENBY AN I SUCCESSFULLY FLIRTED WITH THEM AAAAAAAAAAA
((Look friends, I found Box-kun’s vc! Tadashi-kun!))
:^)
About Typica
One of the common features of a program is an about box. Take a look in the program you're reading this in. Chances are there's a Help menu with an About <insert program name here> item in it (since some projects seem to think that menu bars aren't cool anymore, you may need to hunt around a bit to find this). This brings up a window where you can learn a little bit more about the program. Most programs have this.
I started work on Typica in 2007 and in the five years since, I never bothered to implement that feature. Let's face it: the about box doesn't really do anything. I would much rather spend my limited development hours working on fixing bugs and implementing features that make me more productive. Yet today I added an about box to the Typica 2.0 development branch. Why? Well it turns out that some people running Typica have no idea what version they're running. That's reasonable since Typica doesn't bother to tell them. I wanted to fix that.
This window has three main elements: First there's a QWebView which loads an HTML document stored within the application. It reports the name and version of the program and provides some basic information about what the program is. There are links that get you to the project web page and that let you send me email. All links are opened in other programs if you activate them, whatever you have as the default web browser or email program. The about box shouldn't be a web browser. Under this there are a couple buttons. One brings up information about the Qt framework that Typica uses (I didn't want to make a separate About Qt menu item so it's buried in the about box for the application, this provides information such as which version of Qt is being used) and there's a button that closes the window (the close box works as well, but it's conventional for this sort of window to have an OK button).
IkarusM
An animated Ikarus which played in the about-box of the first version of Ikarus for Macintosh, IkarusM. Petr van Blokland developed the program in 1987–1988 and thought an animated guy was appropriate. This ikarus does not fall from the sky.
— Erik van Blokland