2020-2025 GLOBAL GAME-BASED LEARNING MARKET METAARI REPORT TALK
New Post has been published on https://socialpress2.newonline.help/2020/10/25/2020-2025-global-game-based-learning-market-metaari-report-talk/
2020-2025 GLOBAL GAME-BASED LEARNING MARKET METAARI REPORT TALK
Global Serious Games Industry is in a Period of Profound Innovation and Transformation
The five year projected growth rate for Game-based Learning across the planet is quite high at 27.1%. and revenues will more than quadruple to $28.8 billion by 2025 according to a new report from Metaari.
This video is Adkin’s webinar. You can buy the full report here: https://seriousplayconf.com/downloads/2020-2025-global-game-based-learning-market-metaari-report/
Bio: Sam Adkins, CEO of Metaari (formerly Ambient Insight), has been providing market research on the global learning technology industry for more than 25 years. He focuses on identifying revenue opportunities for advanced learning technology suppliers. Likes: 0 Viewed: source










