Learned some new tricks like make props & entities disappear! Also...screen effects!
The mushrooms were tricky because they were under the entities category but they were actually static props! So I went and converted them into TRUE entities using the model editor.
Still working on the voice acting part of it all. So the next and final update will include that. Next up will be the dream sequence, which is the end of the prologue chapter. It will have custom models and animations, so I am very excited about that. And it will feature an "outdoor" environment.
I have alot planned, so we shall see how far this project goes. Still working on recreating this scene in unreal for current gen graphics practice.










