Animated commissions are open!
45 USD for a simple animated loop
75 USD for a complex loop
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seen from United States
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seen from United States

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Animated commissions are open!
45 USD for a simple animated loop
75 USD for a complex loop
Next year we’ll be in the twenties all over again! Don’t wait until then to get your roaring Art Deco Background Loop pack featuring black and white background patterns. One of my best sellers on videohive. The pack also include after effects files and a video tutorial on how to customize them
REVOLUT - How to Video
New Post has been published on https://videopress.newonline.help/2020/11/23/revolut-how-to-video/
REVOLUT - How to Video
Revolut offers a range of digital banking services in a mobile app targeted at young tech-savvy users
During the Covid lockdown of April 2020, Revolut approached us in order to create some stickers, GIFs and animated cards, for their new app. The users would attach these cards when sending money to someone else, through the Revolut app. The loops could not be more than 4-5 seconds.
There were 8 core subjects. We were asked to create concepts, direct, illustrate and animate:
1. Staycation 2. House Party – Bedroom Beers 3. Happy birthday 4. Shopping (split the cost) 5. Roadtrip 6. Date Night 7. Long Distance Relationship 8. Freedom
Client: Revolut Created by Odd Bleat … Direction | Script | Creative Direction: Yannis Zoumakis, Manos Gerogiannis Design: Yannis Zoumakis 2D Animation: Manos Gerogiannis, Spyros Loran, Andreas Maris Cell Animation: Alexandros Apostolakis
Sound design: Nikos Michalodimitrakis – MD Recording Studio Music: Under The Spotlight Likes: 47 Viewed: source
The Pusheen gifs have more of an illustrative style to them; there’s a sense that they’re deliberately simple, to make them more relatable and universal. They tap into small, familiar experiences, interests and feelings, expressing them in a format that has both charm and humour. Although I don’t want to follow this route design-wise, these are an excellent example of how to not just create gifs, but make them successful.
These gifs are a great example of how much expression can be communicated not just in a very simple face, but within the space of about a second. They look like they’ve been produced in After effects, too, which has strengthened my resolve to produce mine the same way - I really like the clean lines, bright colours, and smooth, bouncy movements that can be achieved with AE.
I found this collection of gifs to be quite motivating, in terms of inspiration - they prove just how much can happen in a very short space of time. The focus of these is often an almost slapstick sort of humour, which is maybe a bit too distinct compared to what I want to produce - I’d rather have a series of gifs that are more actions than little stories, as these ones often seem to tell.
01/03/2019
I’ll admit that I’m still a bit confused about the exact brief/expectations for all the research work (it seems to be mixed up in the collaboration/research report proposal?), but that doesn’t mean I didn’t find Mhairi’s lecture on Monday useful. Some of what she talked about was quite similar to what we then heard during the ANI WIP conference, in terms of employable skills and networking, but we also spent a lot of time looking at job titles, descriptions, and postings - learning how to break them down and ‘translate’ them to get a clearer sense of what each job would be like, and what would be required.
A lot of that was similar to employability talks I’ve been to in the past, but we also looked at web design. The thing Mhairi stressed most was that every choice leaves an impression - and that not keeping track of where those choices were made and left lying around can leave the wrong impression of you out in the world. This would be things like leaving an obsolete website up, or continuing to adhere to trends in design, colour psychology, etc that are now outdated.
The other thing to consider there, though, is audience: different people react in different ways to the same stimuli, and the point of personal branding is to figure out what message you want to send, but also which audience you want to reach, and how to communicate that message to them specifically. A corporate client, for example, might see sophistication in simplicity and a monochromatic palette, while someone looking to hire for a kids’ TV network might look for bright colour that suggests a sense of fun and creativity.
The other project we kicked off this week was the animated loops; producing short looping sequences that could be used for emojis on an app. We have a base template of a face that we have to begin and end with, and the pieces should reflect something of our experience as animators.
My immediate go-to was a yawn, possibly because at the time I was running on about five hours’ sleep.
That ended up as a little initial experiment, just playing around with expression and timing. We’re allowed to import assets from other programs like photoshop and TVPaint, but I actually quite enjoy the motion graphics style of after effects; it allows for very bright, clean-looking creations, which I’ve always found myself drawn to for reasons that I still can’t quite explain. It’s especially odd that I enjoy that aesthetic when so much of the appeal of stop motion for me is in intricate detail.
Regardless, choosing to keep mostly just to after effects let me narrow down my choice of style a little. I’ve produced two rough ideas, so far: a singing music note, and a reluctant bouncing ball. They both need refining, the ball more so than the note, I think - I want to get across trepidation as it falls, followed by a wince upon impact, but I’ll need to ask about making the loop longer than a second before I can time it so that the expressions are clear.
Final Evaluation
This final term admittedly wasn’t my favorite, but was full of valuable lessons and projects. The first project, the animated loops, was a quick and simple animation project in After Effects where we were given a peg bar and told to visualize three emotions of an animator. I chose fury, exhaustion, and the third was more like a representation of artist’s block and trying to take off with an idea. I’m most proud of the exhaustion one (which shows a face yawning) because every loop makes the viewer sleepy or want to yawn. I did an extra fourth animated loop of a pigeon ruffling its feathers because I wanted to show my improvement in motion graphics animation since the first time I learned it, and have to say I’m most proud of that animation despite it not fitting the project’s standards.
The second project was Personal Branding and Career Planning where we were required to research companies and jobs that fit our professions, make a show reel of this year’s animations, and design an online portfolio with a CV. In the process of researching jobs on Indeed.com for my project, I had also applied to multiple companies for summer internships, and surprisingly landed one in a gaming company called Firaxis back in the US near my home, where I’d be doing editing and illustrative work similar to concept art (my dream job). In the process of applying and interviewing, I drew up a CV, which later turned into a creative CV, with my education, work experience, skills, awards, and exhibitions I’d been included in since I was originally pursuing fine art before university. My show reel was the easiest part of the project, since I only had to put together my best work and find suitable non-copyright music. The website was a struggle since I’m not used to organizing website pages. I made sure to choose a consistent color pallet, font, and email throughout the site to make sure any viewer could easily find it.
The third project was the Collaborative Visual Essay in a group of eight people, who all got along really well and the project was easily sorted in a reasonable amount of time. My group chose the Pixar film Brave, then quickly chose a color pallet we all agreed on. The rolls we were supposed to assign to each other didn’t seem all that important because we all did a little work on everything and added whatever anyone else missed. The only independent part of the project was our individual animated scenes, which we all agree to animate in After Effects. We did have trouble setting up meetings online over the spring holiday since most people were with family or had bad connection, but we were always updating one another over text.
The final project was the one I was most excited about which is very out of character; the Research Report Proposal. I don’t particularly enjoy writing reports, but I immediately jumped on the idea of researching dragons as soon as the project was given. I wanted to ask the following questions: Why are dragons so common and popular? Where did they come from? How do they differ between cultures? To start, I looked at Wikipedia to see if i could use any of their sources. I went a little wild and went right into writing my dissertation and forgot it was only a proposal. I did, however, adding in an explanation of what I want to achieve and what might happen at the end of my research to make it feel more like a proposal rather than a dissertation.