9~10月的各种ac6摸鱼
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9~10月的各种ac6摸鱼
Been thinking of making an Armored Core VI discord server where you're allowed to be a lil abnormal about your favorite characters. Basically an excuse for me to preach about Rusty and how great he is. Would anyone be interested in joining a server like that? If I get a yes or two I think I might just say screw it and go for it. Unless something like this already exists, in which case hmu!!
Edit: Oh. Btw. I made one.
https://discord.com/invite/sdpUmTDS
Patch 1.03 has been released for Armored Core VI. Please note this patch is mainly minor bug fixes. Full patch notes can be viewed here: https://bnent.eu/AC6Patch103
Major Items Included in the Latest Update
Additions
When spectating an online match, the “QUIT SPECTATE” option has been added to the menu, allowing spectators to return to the multiplayer room.
Added “Chg. Ammo Consumption” parameter to the “IB-C03W3: NGI 006” coral missile part specs shown via “Toggle Display”.
Added “Scan Standby Time” parameter to head part specs shown via “Toggle Display”.
Bug Fixes
Fixed a bug that caused certain enemies or enemy actions to get stuck on terrain during the mission “Intercept the Redguns”.
Fixed a bug that caused enemies to stop appearing when the player stands in a certain spot during the mission “Escort the Weaponized Mining Ship”.
Fixed a bug that caused defeated enemies to remain visible on radar during the mission “Breach the Karman Line”.
Fixed a bug that caused the second shot of certain burst fire weapons to veer heavily off target when fired while performing a drift turn on Tank legs.
Fixed a bug that caused boost to disable under certain conditions with Tetrapod legs equipped.
Fixed a bug that occurred with the “VP-66LS” laser shotgun equipped to the left hand, which caused a longer delay than intended between firing a charge shot and being able to fire a normal shot again.
Fixed a bug with the “VP-60LT” laser turret, where it would not respond to the sub-generators during the mission “Destroy the Weaponized Mining Ship”.
Fixed a bug that occurred while reloading the “Vvc-700LD” laser drone, which caused player AC orientation to lock to a target, even with Target Assist disabled.
Fixed a bug that caused incorrect icons to be displayed for intended damage type or reload type in the part specs for certain weapon parts.
Adjusted the timing window of being able to use repair kits while firing certain weapons.
Fixed a bug with certain melee weapons that caused the “Chg. Attack Power” parameter to display an unintended value in the part specs shown via “Toggle Display”.
Fixed a bug that occurred after firing a charge shot during assault boost, which caused a consecutive normal shot to fire unintentionally.
Fixed a bug that prevented damage caused by status effects from being displayed on the HUD.
Fixed a bug that caused the game to crash from the “AC Data” menu in certain situations.
Due to behavioural issues in photo mode, removed the “Motion Blur” option and added the “Camera Blur” option.
*NB: We plan to restore the Motion Blur option in a future update.
Fixed a bug that prevented Trophies/Achievements from unlocking under certain circumstances if unlock requirements involved acquiring parts.
*NB: If any of the following Trophies/Achievements fails to unlock, go to the Shop menu and sell any part from the relevant category. Buying the part back again will trigger the unlock.
“Weapon Collector”
“External Parts Collector”
“Internal Parts Collector”
Changed behavior in online match rooms, so that players are informed when the match is starting even while they have another menu open (e.g. Assembly).
Fixed a bug that caused screen transitions to behave incorrectly when launching the game by accepting an online match invite.
Other performance improvements and minor bug fixes.
Steam
Fixed a bug that occurred when changing screen mode, which caused the HUD to render incorrectly.
Fixed a bug that caused the game to crash when changing graphics settings from the System menu while in a multiplayer room.
Share IDs are now recognized when entered in either upper or lower case.
Other Changes
Updated “Data Usage Agreement” text for the Japanese version.
*NB: After applying the update, the confirmation screen will appear once more for all players.
Later, Buddy… Some Armored Core VI fanart of Rusty during just a sick moment
Ladies, gentlemen, and all others...
I present to you, Amor'ed Core!
Have an unhealthy affection for Rusty? Want to marry Ayre? Want to [redacted] Snail? Join me and your fellow AC pilots in this brand spanking new Discord server! Talk about your beloveds.
All ages are welcome, and we have a special section for adult content so we can have the best of both worlds.
This is something of a test run, as I've never really done this before! Be patient with me, and feel free to make lots of suggestions. If all goes well, I may slap this bad boy on Disboard. Who knows?
Join here!:
https://discord.com/invite/NBDjnTCW8Y
A reminder of the past, a touch of the present and a glimpse of the future, "Recollection" is the follow up to Shok Music's fantastic "Reminiscence," and consists of 30 Armored Core inspired songs. You have classics, some present greats and also a ton of brand new, never before released tracks! This soundtrack is free and can be downloaded with the link below. Give it a listen! Link -> https://www.mediafire.com/file_premium/fz2ph3glhhzgxzb/Armored_Core_-_Recollection.zip/file If you liked this soundtrack, make sure to head over to Shok Music's channel and subscribe for more great songs! https://www.youtube.com/@shokmusic_AC
FromSoftware, the renowned developer behind iconic titles like Dark Souls and Elden Ring, has reignited excitement for its long-running mecha combat franchise, Armored Core. In a recent interview, Hidetaka Miyazaki, FromSoftware’s president, expressed the studio’s desire to continue development of the Armored Core series. Let’s explore the context behind Miyazaki’s comments, the success of Armored Core VI: Fires of Rubicon, and what this means for the future of Armored Core. Armored Core VI: A Return to Form and Critical Acclaim Armored Core VI: Fires of Rubicon, released in August 2023, marked a significant return for the Armored Core series. The […]
FromSoftware, the renowned developer behind iconic titles like Dark Souls and Elden Ring, has reignited excitement for its long-running mecha combat franchise, Armored Core. In a recent interview, Hidetaka Miyazaki, FromSoftware's president, expressed the studio's desire to continue development of the Armored Core series. Let's explore the context behind Miyazaki's comments, the success of Armored Core VI: Fires of Rubicon, and what this means for the future of Armored Core. FromSoftware Sets Sights Armored Core VI: A Return to Form and Critical Acclaim Armored Core VI: Fires of Rubicon, released in August 2023, marked a significant return for the Armored Core series. The game offered a distinct experience compared to FromSoftware's recent action RPG titles, focusing on fast-paced mech combat and customization. Despite this departure, Armored Core VI received positive reception from both critics and players: Critical Success: Reviewers lauded the game's dynamic combat system, immersive world design, and deep mech customization options. This critical acclaim helped solidify Armored Core VI's position as a worthy successor within the franchise. Commercial Success: While specific sales figures haven't been widely disclosed, both FromSoftware and the publisher confirmed that Armored Core VI achieved commercial success. This indicates a dedicated fanbase and the potential for future installments. Miyazaki's Vision: Building on Success and Embracing Improvement In his recent interview, Hidetaka Miyazaki acknowledged the importance of the Armored Core series to FromSoftware. He expressed a clear desire to continue developing the franchise, acknowledging both the success of Armored Core VI and the potential for further refinement: Importance of Armored Core: Miyazaki's statement underscores the series' significance within FromSoftware's portfolio. This suggests a commitment to the franchise beyond a one-off revival. Building on Success: While acknowledging Armored Core VI's success, Miyazaki recognizes areas for improvement. This approach indicates a desire to learn from past experiences and deliver an even stronger sequel. No Official Announcement: It's important to note that Miyazaki's comments don't constitute an official announcement of a new Armored Core project. However, they provide strong evidence of FromSoftware's interest in the series' future. The Road Ahead: What to Expect for Armored Core With Miyazaki's comments and the success of Armored Core VI, fans can begin to speculate about the series' future. Here are some potential scenarios: Potential Announcement: Upcoming gaming events like E3 or Gamescom could serve as platforms for an official announcement regarding the next Armored Core title. Gamers should keep a close eye on these events. Addressing Shortcomings: Taking Miyazaki's desire for improvement into account, the next Armored Core game might address areas identified as needing refinement in Armored Core VI. This could involve aspects like narrative depth, online multiplayer features, or further refining the mech customization system. Evolving the Formula: FromSoftware is known for pushing boundaries and innovation. While the core elements of mech combat and customization are likely to remain, the next Armored Core could introduce new mechanics, story elements, or gameplay structures that further differentiate it from past entries. FAQs: Q: Is a new Armored Core game confirmed? A: No, Hidetaka Miyazaki's comments don't confirm the development of a new Armored Core title. However, his statements strongly suggest that FromSoftware is interested in continuing the series. Q: When can we expect to hear more about the next Armored Core game? A: There's no official timeframe for an announcement. However, upcoming gaming events like E3 or Gamescom could potentially serve as platforms for a reveal. Q: What improvements might the next Armored Core game incorporate? A: Miyazaki's comments suggest that the next Armored Core might address areas perceived as needing improvement in Armored Core VI. This could involve aspects like narrative depth, online features, or further refining the mech customization system.