A human visitor is overcome with emotion in the snow outside the Dwarven Halls (Liz Danforth cover for Arnold Hendrick’s campaign pack for his Swordbearer RPG, Fantasy Games Unlimited, 1985)
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A human visitor is overcome with emotion in the snow outside the Dwarven Halls (Liz Danforth cover for Arnold Hendrick’s campaign pack for his Swordbearer RPG, Fantasy Games Unlimited, 1985)
"After centuries of sleep, the Demon Empire once more sends forth its hideous armies to conquer the lands of men." (Charles Vess box art for Demonlord, Arnold Hendrick's game of sorcery and conquest published by Dwarfstar Games, a division of Heritage USA, 1981)
Star Viking, game of interstellar raiding and plunder (Bob Depew box art, Dwarfstar Games / Heritage USA, 1981) -- The Dwarfstar line was Heritage’s version of the small box microgame format
Hellborns are exo-skeletal creatures from the pit fires of the netherworld. “They have been seen using tools and weapons made of surface dwellers, even though such items burn or melt eventually.” Maybe that’s a typo, and they were supposed to use weapons made by surface dwellers, but they didn’t change the wording in the 1985 FGU edition so I think it is what it says. (Denis Loubet from Swordbearer by B Dennis Sustare with Arnold Hendrick, Heritage USA, 1982)
Early Game Music with They Create Worlds - PA127
A new episode today about early game music with gaming business research team "They Create Worlds" - Pixelated Audio 127
We once again return to the earliest days of game sound and music and trace the evolution from 1977 through 1984 in this historically focused episode. We go from the arcade boom, to early home consoles and computers, to the video game crash, and end just before the rise of the NES. The show is a much deeper dive on historical context, although we cover a lot more music in the second half.
We…
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