We're going live for art and animation study!
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We're going live for art and animation study!
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I wanted to retry the ball bounce asap but found it too draining to try to draw like 20 ‘perfect’ circles in the span of two days. So I decided to leave this animation for me to return to later this month and we can see how much my judgement changes! #animation #ballbounce #learning #art #artandanimation #animationstudent #opentoonz https://www.instagram.com/p/CCSeQFOFMyl/?igshid=12cb8hq8cq8hl
I’ve had opentoonz on my computer for about half a year and I’m just now starting to learn the program. I want to challenge myself for all of July to animate something everyday. So that means I should be posting some type of animation for everyday of July. Wish me luck on this challenge!💫 #art #animation #OpenToonz #artandanimation #newprogram #beginnerartist https://www.instagram.com/p/CCJjGN3lrfw/?igshid=iv7a33m393tn
Art and Animation PM Class another great group of kids. #teachingartist #artandanimation #pugetsoundskillscenter (at Puget Sound Skills Center) https://www.instagram.com/p/BroGuwgH2I8/?utm_source=ig_tumblr_share&igshid=1dqq89tl8jh5s
Day 2 - One Point Perspective exercise at the Puget Sound Skills Center. #pugetsoundskillscenter #highlineschools #perspective #substituteteacher #artandanimation (at Puget Sound Skills Center) https://www.instagram.com/p/BrQWodIgH9K/?utm_source=ig_tumblr_share&igshid=1d3rat80mklfn
The Art and Animation contest: winners announced!
The Art and Animation contest was our first ever event, and a fantastic way to kick things off! There were a wide variety of entries, each celebrating in their own way the important roles that both art and animation play in video games. You can check out all the awesome entries here!
The submissions were judged by our fantastic and diverse panel; Orsi Spanyol, Glauber Kotaki, James Benson and Jobye-Kyle Karmaker. We also want to say a big thanks to our sponsors, SideFX, Allegorithmic and Sketchfab.
Alrighty, it’s time to meet our winners!
3rd Place: Climb by Sarah Doyle and Callum Harwood
Climb, an entry by teammates Sarah Doyle and Callum Harwood, was fueled by their love for classic RPG's, adventure games and platformers, 2D Zelda and Final Fantasy meets 16-bit Mario and Sonic!
2nd Place: Eggbot! by Trudi Castle and Cristian Villalobos
The adorable Eggbot is the product of teammates Trudi Castle and Cristian Villalobos. Trudi started things off with the art, with Cristian then taking over to animate it!
1st Place: Kira by Katherine Diaz
A solo effort from Kathy Diaz, this concept character named Kira is shown in an awesome "fighter” idling position, ready to strike. Congrats Kathy!
Thanks again to everyone who participated! This contest was the first of many, and we’re already planning our next fun event. Until then!
Our first ever Contest: Art and Animation
Welcome to the first ever Cartrdge contest! To kick things off, we wanted to celebrate the collaborative and diverse nature of video games with something that encourages teamwork.
And so we present to you the Art & Animation contest! For this challenge, each submission will be an entry that displays your skills in - you guessed it - art and animation! We chose this theme because of the important role that both of these things play in a video game, and even more so to encourage collaboration and engagement in the community. We know that many of you can do one but not the other, and so we very much encourage you to team up for this contest!
For some of you that’ll mean getting to work with your specialty, but for others we want to encourage you to step out of your comfort zone and try something new. We also know that there are many of you that can do both art as well as animation, and so while team-based entries are encouraged, you can enter solo if you’d like to.
If you want to participate and need a partner but are having trouble finding someone, we started a Slack channel for everyone to chat in during the contest. If you’d like to join it just fill out this Google form and we’ll send over an invite.
Prizes
We have some fantastic prizes for you, including licenses to software from our awesome sponsors Allegorithmic, SideFX and Sketchfab!
1st Place (per teammate, max of two)
$100 giftcard to your choice of either Steam or Amazon
1 year Houdini Indie
1 year Allegorithmic Substance Painter Indie + Substance Designer Indie + some sweet Allegorithmic merchandise
1 year Sketchfab Pro account
1 year Cartrdge Pro account (when we launch it)
Cartrdge Stickers
2nd Place (per teammate, max of two)
$50 giftcard to your choice of either Steam or Amazon
1 year Houdini Indie
6 months of Allegorithmic Substance Painter Indie + Substance Designer Indie
6 months Sketchfab Pro
6 months Cartrdge Pro
Cartrdge Stickers
3rd Place (per teammate, max of two)
$25 giftcard to your choice of either Steam or Amazon
1 year Houdini Indie
6 months of either Substance Painter Indie or Substance Designer Indie
3 months Sketchfab pro
3 months Cartrdge Pro
Cartrdge Stickers
Judging
Criteria: final entries will be judged on the quality of art and animation, but mostly just based on how awesome they are.
We have a fantastic panel of judges with a diverse set of backgrounds and experiences. These four hail from across the industry and represent its diversity well. And as mentioned, they will be hopping on from time to time during the contest to check out WIP and give feedback. So if you’d like to take advantage of that as you work on your submission, we highly recommend posting your WIP over the course of the three weeks.
Glauber Kotaki is a pixel artist and animator based in Sao Paulo, Brazil. His current projects are Chasm and Duelyst, with previous ones that include Rogue Legacy.
James Benson is an animator based in the UK. If you hated Firewatch or Ori and the Blind Forest, you now know who to blame.
Jobye-Kyle Karmaker is currently a Senior World Artist at Monolith. He was previously a Senior Level Artist at Ubisoft, where he worked on franchises that included Far Cry, Splinter Cell and Rainbow Six.
Orsi Spanyol is currently leading the art team at Thekla Inc. She spent the previous four and half years working on The Witness, responsible for one third of the island.
Rules
- Dates: June 29th to July 20th at 11:59pm EST.
- Each submission must be original artwork by you and your teammate, and of course must be animated.
- The art style, length of the animation and all other details are completely open. We want to encourage a variety of entries and participants, and likewise can’t think of a better way to celebrate the diverse nature of video games themselves! This is our first ever contest, so we thought that leaving it open ended would be a great way to kick things off.
Submission Guidelines:
- All entries are to be submitted using a Project page. The project will contain your final entry, which will be a single post showcasing the best combination of art and animation you/your team can put together. You will also need to put up at least 2 WIP posts, and if you’re a team then that means at least 2/person. There is no guideline on when to put up the WIP posts, but we encourage you to post throughout the contest as our judges will be dropping in from time to time to comment and provide feedback. And besides, it’ll be more fun if everyone is posting regular updates!
- Final entry post can be in the form of a gif, video or animated Sketchfab model. WIP posts can be images as well.
- We ask that each submission be an original piece for the contest.
- Tag your Project: ArtandAnimationproject
- Tag all WIP posts: ArtandAnimationWIP
- Tag your final entry Post: ArtandAnimationFinal
Resources
- Social media hashtags: if you want to talk about the contest on Twitter, FB etc, we recommend using the #CartrdgeArtAnimation hashtag so that everyone can keep up with the conversation!
- The official Slack channel for the contest. You can sign up for it here in this Google form. It will convert to the official Cartrdge Community channel after the contest.
- Useful blog posts: creating a project & a how-to guide for collaborations