I was just playing Astral Codec for the first time, and I was exploring the surface of Dark Bramble. Suddenly, it felt hard to stay on the surface, and there was a force pulling me off of the planet. I was very confused, until I saw that Giant's Deep was actually pulling me off of Dark Bramble, because its gravity well is so large that it overlaps that of Dark Bramble's. Lesson learned, don't explore the surface of Dark Bramble when Giant's Deep is near. Or don't explore Dark Bramble at all, actually.
It's Outer Wilds Wednesday! Is that a thing now? Hehe, regardless, I'll be streaming more of my Astral Codec playthrough this evening over on my Twitch channel!
Ty all for the mod recommendations the other day :D I'm about to start Astral Codec and I'm so excited. Reading that it's about the interloper??? Oml that's like, the main part of the original game that left me with the most questions. Super excited to see how it's interpreted in this mod...
Thank you so much to everyone who came to my Astral Codec stream this evening! I really do mean it when I say that I have such a wonderful time sharing my misadventures with you all, and I love hearing your theories, thoughts and reactions as we traverse the Outer Wilds solar system together.
I also thought I'd drop a link to the Atoms to Astronauts scientific journal store, as I did mention them in the stream and can highly recommend them for all of your research note purposes! I'm not sponsored by them or anything, but in case you fancied checking them out!
Looking forward to catching you all in the next loop!
It's time to start a new Outer Wilds adventure in the Astral Codec mod, streaming tomorrow from 21:30 onwards! I know nothing about this mod so I'm going in completely blind, as it should be, hehe!
Okay I finished Astral Codec, wanna lay out my thoughts here :]
Spoilers for Outer Wilds and of course the mod Astral Codec below :P
Alright first of all, everything visually looked supppper cool. Like the Lingering Chime itself was so beautiful. Also it was cool how you could see everything through your camera before you activated the cube thing that let you see ghost matter and everything else (I actually at first thought I had to find a way in using just seeing through the camera LOL). And the things added fit in with the rest of the world really well I'd say. I really liked the Nomai reunion memorial I thought it made a lot of sense, and the idea of the Brittle Hollow tree on ember twin showing how they could thrive anywhere? OUGH. Was so sweet. i also think it would make a lot of sense for the Nomai to have set up something outside of dark bramble as well since the only actual danger is on the inside. I liked the use of warp tech there as well. Also I feel like somewhere it was mentioned that it was Cherts ship that had the baby angler fish on it (though I could be hallucinating that) so even their notes being there at the ruins made sense!! Even the color they chose for the entries in the ship log I really liked LOL. Overall felt like very fitting editions.
Okay puzzles. Loveeeddd the puzzles for this. There was never really a point where I was super lost which was nice, though having deep knowledge of the games lore already definetly made things a lot easier. Like I imagine if I didn't know about the Self easter egg I would've struggled with that one a lot, and if I didn't already know ghost matter was ineffective in water it would've taken awhile to get the signal in there. I think my favorite thing was having to decode the symbols, and I'm actually sitting at the home screen now and I can see the symbols behind the logo for astral codec and it lines up with the letters and THATS SO COOLLL. Here are the notes I took to solve them xD
Just overall the puzzles really felt like they could fit as ones in the base game. Minus the symbol one probably since that's not really something that can log in your ship, like there was a reason I had to bust out the notes app lmao. There also was a time I was terrified I was gonna have to do everything for the codec on the same loop as getting to the eye LMAO but I was was wrong thank god. But yeah, very nice puzzles I had a fun time figuring out :3
Alright this has been very positive so far, but I do have to warn were getting to stuff I wasn't quite a fan of :P (though I still had a great time and don't regret playing at all!! :])
Alright so , I didn't really vibe with the overall story of it honestly. I felt very disconnected from the 3 new characters, and maybe it was partially them having like, titles instead of names, but I feel like it was mostly how little we actually hear from them. Like I don't know, the whole thing is them wanting to preserve their story and memories, but like. I really didn't learn much of anything about them, so it was hard to feel invested in wanting to help them with that yk? And it felt almost, a bit self important? Like oh WE have to be remembered by the next universe!!! Idk HDKDH feel free to disagree that's just where my head was at with it 🤔🤔 I'd love to hear other interpretations though. I did really like their edition to travellers though hehe. Very nice, though I do wish their thingy was closer to the campfire, that also didn't help with feeling disconnected from them.
I think the thing with the interloper was interesting! Though idk if it was explained how the fuel geode broke off ? Maybe I just don't remember lol. Though the message in there REALLY solidified my 'self important' assessment to me. They were like I'm so sorry if this ruptures and kills you all but also if it does it was #lolworthit . Like dawg u annihilated them and for what 😭😭😭
Overall very fun experience! If not for the story aspects related to the craft, then for the Nomai editions. It was great visually, musically, and puzzle wise. Give it a solid 7.5/10.
Anyways, looking forward to trying out more mods!! I think the next one I'm gonna try is The Outsider :3 thanks for reading if you got this far lols ^-^