Textures
I am now looking for simple (maybe temporary) textures for the other background pieces and my characters.

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Textures
I am now looking for simple (maybe temporary) textures for the other background pieces and my characters.
Trial 1 and 2 of adding a bush texture to the Maya file. The second version is better as it blends well together and does not look too bright and resembles a bush.
After finding this image from google I am considering keeping the bush rectangular but with rounded edges. I will be making a test and uploading the results from this experiment.
Looking for potential textures for the bush with image search from google.
To make a smooth round edge I have been using the 'soft select' tool in the polygon settings which, as shown here, highlight the other vertexes that will be effected by the move tool.
Screenshot of modelling a bush in Maya.
I am looking to go for a typical drawing of a 2d bush that will (hopefully) fit with the background once its composited together.
Character Movement
This is how I want my characters to look during the film. I am really pleased at how the movement has turned out in the last video.
My next task is to complete the animation by blocking out the timing before adding the squash and stretch.
This is all done before I consider keying the blend shapes in for the expressions. This is because if I change the timing of the movement I will have to go back and change the placement of the facial keys. Therefore by doing them after the animation is complete so I won't have to worry about adjusting anything.
Version 3 of the scene.
In this test I rotated the character to look as though they are propelling themselves forward. This way the character looks as though they are anticipating the direction of the jump in relation to their weight.
Video:- Animation_test_04.mov