The comparison Node.JS Vs. Python is always a great point of discussion. If you are also confused with which backend technology to choose in 2021, here you go.

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The comparison Node.JS Vs. Python is always a great point of discussion. If you are also confused with which backend technology to choose in 2021, here you go.
Building a successful web application is directly depend on the developers. Backend technology depends on the developer’s training and…
Star Citizen now has a second development studio - Gaming News
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Star Citizen now has a second development studio - Gaming News
Star Citizen developer Cloud Imperium Games has confirmed that they’re adding a second development studio, Turbulent, to the game’s pipeline, who will be dedicated to making new content for the game.
Turbulent is a Canadian-based studio, which CIG bought a minority stake in last year. The new development team will be based in Montreal, and will be developing new locations, features and star systems for the game on an “ongoing basis.”
It won’t be Turbulent’s first involvement with Star Citizen, as the company have previously worked on the support website, and some backend technology – but this will be their first foray into developing content for the game itself.
“I am extremely proud to officially announce the creation of a Star Citizen development team in Montreal at Turbulent,” co-founder and chief technical officer Benoit Beausejour said. “Montreal has an amazing talent pool of developers and a rich video game history, and we couldn’t be happier to add the very best local talent to work with the CIG family on the focused goal of building worlds for this unprecedented persistent universe.”
Star Citizen is currently holding one of its free-fly events, running through until December 2nd, so now’s a good time to check out the game for free if you haven’t done so already.
Source link gamefront.com
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