badGlitches( );
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I made a game! It's more of a sitting simulator than a walking sim. 1 minute of gameplay, 2 endings.
The title and handwritten code are vague references to the Rae Sremmurd song "No Type" (an instrumental version plays in the background). At least that's how the project started. It ended up becoming an allegory for the growth of my game dev practice. I felt constricted before. I unintentionally wrote stuff that didn't work (glitches). Then I got better, and now I write glitches that do work on purpose. Or something like that. Hope you enjoy it!
-Aquma





