Okay so you've got me curious about this Balance Mode-
Okay, so the idea originated from a bugged copy of Ink Armor that activated after a kill. "Unfortunately", it only affected the killer and not their peers. Additionally, the effect didn't last long, but it "stuck" as a layer of fat that didn't go away until the killer died themselves
The higherups, hot off the heels of inknuking (another game element based off a bugged special), instantly knew what to do: Make a "balanced" ink battle mode. Essentially, every kill made the killer fatter, and also slower too (and when they died their ink explosion was bigger too) So they marketed it to appeal to participants who want to even the playing field.
Sounds clever enough.










