seen from United States
seen from Italy
seen from Russia
seen from Netherlands
seen from Russia
seen from United Kingdom
seen from Georgia
seen from Switzerland
seen from Türkiye

seen from Armenia
seen from United States

seen from United States

seen from United States

seen from Türkiye
seen from Türkiye
seen from United States

seen from Germany
seen from Germany

seen from United States

seen from Iraq
batpop77 replied to your photo: C O D E R A R T N A I L E D I T.
No it’s cuuuute! :D Also, nothing can go wrong when there’s a corgi familiar
Animal companion, specifically! Hunts-with-Purpose is a ranger, thus Follows-Fated-Rivers is a regular animal that does dog things and also has a convenient pouch he can travel in, in a funny inversion where the pet uses the hunter as a mount! The plan is to sink points into intellect to have the very smartest corgi who can be very smart
Happy birthday! :) Hope you have a wonderful day!
Thank you! I’m now off to celebrate :D
batpop77 replied to your post: “Hey lovely followers! Quick question: If I were to do a tutorial,...”:
I agree with the textures and progression from sketch to finished illustration, it would be amazing to see! :D
@batpop77 Noted! :D Thank you for the answer <3
So this happened.
batpop77 replied to your photo: you know i could uplift the roaches
Is the game good? I’ve had it on my Steam wishlist for a while!
Well, I think so?
I mean it depends a bit on what you’re looking for - as someone who tends to find Paradox’ previous grand strategy games really overwhelming and near-impenetrable when trying to get into them, I’ve found Stellaris a good enough balance that I’ve been able to get into it. And I really enjoy the subject matter - creating my own species and empire, going around exploring and colonising space, naming most of the things as I go.
Last game I had a species of friendly sentient geckos who discovered a prophecy in space, became religious collectivists, formed an empire spanning about half of a galactic spiral arm while incorporating all kinds of other species with all kinds of environmental preferences and then went and stomped on two awakening ancient empires to keep them from taking control of the galaxy and ended up the sole hope to stop an invasion of extradimensional energy beings.
While in this game, I’m playing science-focused space parrots that just uplifted the cockroaches that apparently survived a human nuclear war to full sentience and membership of their space nation and I’ve named my primary military fleet We Shall Not Budgie.
It being a Paradox game also means there’s plans for the long haul - there’s been a number of major patches already that have overhauled existing systems and introduced entirely new mechanics to improve the experience, and Paradox are starting to outline what we might expect to see in the upcoming patch 1.5 (codenamed “Banks”) and its accompanying expansion - including reworking empire ethics, adding more agency to populations, making ethics drift a more interesting mechanic, more end-game stuff to further specialise your empire and a lot of other things to that end.
Plus, being a Paradox game it also has a pretty solid mod support meaning there’s already a sizeable number of mods that add or modify various elements, including in-progress conversions to both Star Wars and Star Trek universes.
It’s certainly not perfect by a long shot - there’s a number of bugs that are still hanging around, there’s plenty of things I’m hoping either Paradox or mods will change or add in time, and so forth. But I don’t know of any other game where you can stumble upon the Earth, find that we humans have accidentally glassed ourselves and been replaced by pre-sentient cockroaches, uplift said cockroaches to full sentience and then give them full citizen rights in your space empire.
I might name one of them Rad the Roach and put that one in charge of a science vessel.