the game we made at A MAZE berlin minjam

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the game we made at A MAZE berlin minjam
Somebody did even record our jam-game presentation! the game is horribly unbalanced and thus looking whacky, because we're not good enough to hit the ball, but it conveys the idea.
For more sound stuff check out Ben's
Check out the result of yesterday's 8h BerlinMiniGameJam. This time our team was pretty big, we were 5 people in total with me as the coder. I used haxe to code this.
Play it!
After a gamejam you usually end up with a game or at least a prototype, but after bringing up the idea of building a game that requires the same functionality as a 3D modeling tool, we couldn't stop ourselfs from nerding out and building that tool.
Nerd-facts: All faces are n-gons. You can extrude them, merge them into a single vertex and move/scale/rotate faces. N-gons are then triangulated by our Triangulator and handed over to the UnityMeshRenderer.
check it out on github: https://github.com/jeichelbaum/kingBMJ
The jam Dario and I participated in yesterday is the BerlinMiniJam, an 8h Gamejam that I regularly attend, because I think 8 hours are perfect for trying something completely new every time.