Week 17 (11th - 18th May) - Settings & Quality Control 🎮🚩🌟
2 weeks remain! Hello! I feel like I went overboard this week, perhaps polishing things I didn’t really need to! However, having said that, I do believe the game is indeed in a better state than before. Only 2 weeks remaining now, so I will be focusing on my report mostly.
This week, I created a settings scene, altered the AI and added more custom art and overall polish! For more details please watch this weeks Development Vlog - Week 17! (Sorry if the game audio is quiet) - Get the cups of tea ready, as it’s a long one!
Also the Steam page and build have both been approved! 😁 I will be uploading the most recent build on the 20th of May and the early access build will be available to purchase as of the 27th of May! The game will be £2.09 as I think that fairly reflects the playtime and content! Plus it helps pay for the abundance of meal deals I devoured for the past 4 months 😃.
The settings scene took along time to implement, however I am very happy with how it turned out. Although, there is no way to access the settings from the pause menu as of yet. Furthermore, I have updated the menu and pause screen!
The pause screen now resembles the death screen and includes buttons to access the main menu.
I have changed the way the Gremlin AI functions. It will now ‘hunt’ the player at random points (be sure to run away!) and once it gets you, it will chuckle and run off, only dealing minor damage.
I decided to re-work the AI, because it felt as if the player was walking around the monsters, and there was no real threat, unless you happened to walk into them. I hope to re-work The Unsighted and The Warden in the future (After FMP).
In the coming days, I intend to do some final testing and repairs and finally add more notes and props to the scenes. I believe the game is in an good state for release. It’s hard to believe there is just over 2 weeks remaining on this project. It’s been one hell of a ride and so... much... work...
Thank you for sticking with me and reading my blogs! Next week, I’ll go over the final touches I implemented to the game and we’ll see what happens after! Until then, take it easy! and stay blessed! Cheers! 😎... 2 more weeks...









