[live2D WIP] Blend shape syllable method currently unsupported in Vtube studio but wanted to give it a try anyway
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[live2D WIP] Blend shape syllable method currently unsupported in Vtube studio but wanted to give it a try anyway
With the rigging came a lot of issues that ranged from IK handles not working, fingers bending along the wrong axis, and forgetting to freeze transform the joints. All the problems were resolved through either watching more tutorials, re-watching tutorials, reading forums, and asking classmates/teachers. After the rig was done, I added some controls, and painted weights. There was a problem with weights, where I added influence to one joint that shouldn’t have been there causing some deformed shapes when the body rotated. When I looked into the problem I also found some arm joints wouldn’t rotate. So I found a tool that would save the new fixed weights while I edited the rig and then allowed me to import the weights back on to the model saving a lot of time. Once the rig, weights, and controls were good to go, I added some blend shapes for some basic expressions and a little breathing movements (shown in the video)!
Lip sync to a line from the movie Fight Club.
finally made a non smiling version for animation later
Blend tool in adobe Illustrator | tutorial
Blend tool using on line in adobe illustrator | tutorial
Jaw Cluster For Facial Blend Shapes || Maya || Very Usefull ||
This is my presentation video of of how I used blend shapes on Maya to animate the facial expressions of my character model Elsa from Frozen. I created my model and used this tool to change the sections of her face between timeframes.