Getting bloodpoints & pips
You get bloodpoints for the following survivor categories: Objectives, Survival, Altruism and Boldness.
Objectives are the main goal, which means generators & exits, you get bloodpoints for successfully repairing a generator, doing a good & great skillcheck, having a Great HEX skill check, Co-op actions on a generator, using the map to track generators, searching through a chest, unlocking the exit gates, opening the hatch with a skeleton key, interacting with a Jigsaw box (amanda saw traps with jigsaw dolls)
Survival are mostly related to your interaction with the killer, you get bloodpoints for wiggling out of the killers grasp, if you struggle while getting carried along with struggling on the hook, healing yourself with a med kit or self-care, escaping the game through the hatch or exit, rescuing someone from a hook, waking yourself up from Freddy's dreamworld, snapping yourself out of Madness from the Doctor, and after freeing yourself from a bear trap.
Altruism this is from working together with your teammates, you get bloodpoints for being an Assist when your teammate is nearby on a hook, after having helped another Survivor escape the Killer, if you heal a teammate, freeing a teammate from a bear trap, freeing a survivor from the killers grasp (flashlight etc), good & great skillchecks when you're healing your teammate, getting your teammate off a hook, you get Reunited points when you're near another survivor (only happends 3 times), taking a hit from the killer to protect your teammate, for waking up another survivor, a safe unhook of your teammate (10 seconds safe)
Boldness is the last categorie and are also connected to you and the killer, you get points for hiding near the killer (The amount of points will increase the longer a Survivor lurks near the Killer and will be awarded once the Survivor leaves the Killer's vicinity), after you get chased by a killer, escaping the killer from a chase, stunning a killer with a pallet, blinding the killer with a flashlight, for blindstunning the wraith with a light (when he's cloaked) or when the nurse is blinking and you blind her, sabotaging a hook, disarming a bear trap, use a flashlight on the killer, breaking a bear trap (with a toolbox), cleansing a totem (More points for HEX totem), sabotaging a hook with a perk (jake) or toolbox, being in the basement and leaving.