[TEXT ID 1: “This user’s f/os are NOT romantic, this user selfships familially.”]
[TEXT ID 2: “This user’s f/os are familial, NOT romantic”]
[TEXT ID 3: “This user is not talking about romantic selfships, their f/os are familial.”]
Self indulgent
seen from United States
seen from United States

seen from United States

seen from Ukraine
seen from Netherlands
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seen from Singapore
seen from China

seen from United States
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seen from Costa Rica
seen from Malaysia

seen from Indonesia

seen from Russia

seen from United States
seen from United States

seen from United States
seen from United States
seen from United States
seen from United States
[TEXT ID 1: “This user’s f/os are NOT romantic, this user selfships familially.”]
[TEXT ID 2: “This user’s f/os are familial, NOT romantic”]
[TEXT ID 3: “This user is not talking about romantic selfships, their f/os are familial.”]
Self indulgent
Game Dev Blog 03: Collision Detection Cont.
01/09/2024
Issues💾
Issue: grid based collision detection does not work well for isometric game view because we have a staggered step of blocks that do not conform to the angle of the floor lines where we should walk (See below)
Solution: transform the game map into an X/Y based grid to draw the collision boxes accurately
However, a new problem arises. Now we have a difference between what is shown on the screen vs where our collision boxes are
The solution is to have a game space and the visual space (being rendered to screen) to be separated but interact in the following way
We'll do our collision detection in the game space (where our collision boxes exist). Thus, we need to transform the position of our character from the visual space -> game space
I created a skew, scale and transformation matrix to perform this calculation on the coordinate point of the player
To do:
Implement matrix math on the boundary box position instead of the character position🔲
Refactor code🔲
If you have questions, feel free to ask!
Custom artwork for room!⚡
[TEXT ID: “PUNKS AGAINST ENDOS”]
I think we saw something like this somewhere else but wanted to make one in our style :] endos ain’t punk
[TEXT ID 1: “This user wants to make friends”]
[TEXT ID 2: “This user can’t tell when they are friends with someone”]
[TEXT ID 3: “pls don’t spell out abbreviations (“eye dee kay” instead of “idk”) with this user !! it struggles to comprehend it.”]
could we get a userbox that says “this alter is very unstable currently, please interact with extreme care and caution” in yellow? for the picture a warning sign works, anything else is up to you :) tysm!!! ^^
[TEXT ID: “This alter is very unstable currently, please interact with extreme care and caution”]
Hope this works!
[TEXT ID: “This user has a fluctuating self-perception, and needs reassurance sometimes”]
[TEXT ID: “This user/system is constantly splitting we apologise if you’re having trouble keeping track”]
Discord request!!
[TEXT ID 1-3: “This part is rarely seen without his sister, assume they’re cofronting unless otherwise specified”]
[TEXT ID 4-6: “This part is rarely seen without her brother, assume they’re cofronting unless otherwise specified”]
self indulgent