I come with an offering from the world I reside in,
This is an osiria rose, a rare breed that's my personal favorite, I hope it is to my bishop's liking.
Blood red tips on a white bloom... it reminds me of home. Your offering is accepted.

seen from Germany
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seen from Germany
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seen from United Kingdom
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seen from Türkiye
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I come with an offering from the world I reside in,
This is an osiria rose, a rare breed that's my personal favorite, I hope it is to my bishop's liking.
Blood red tips on a white bloom... it reminds me of home. Your offering is accepted.
Are there any flowers that have magical properties? I like to garden so it's nice to know if any samples from here might be magic or not.
None are inherently magic, but they can be magically grown by yours truly! I can help out if you provide a worthy enough offering!
Are there any followers who are deaf or hard of hearing? Do you have a way to communicate with them? My world has a language of hand gestures for those who can't hear.
Each region has localized sign language. This is mostly because of the anatomical differences between residents of different realms. Some may also carry around writing utensils and paper.
I have a good first request! What do you know about Beings?
Ooh, I have a file ready for this!
Slime Science: On The Nature Of Beings
The first thing you need to know about Beings is that they are Not the same as gods. A god can be considered master of a specific aspect, they have immense control of their element. On the other hand, Beings are the aspect, not something in control of the aspect. Beings have two major types: Aspects (e.g. Time, Magic) and Locations (e.g. Aarde) Aspects are almost always the more powerful of the two, and for the most part stay out of the business of mortals (Any sentient creature). This is good, as the full attention of an Aspect Being can obliterate someone. They embody an aspect of reality, and tend to have one per universe (Universe A's Time is a different Being to Universe B's Time). If necessary, they can mark a mortal as a beacon in order to be able to find them later. Time does this the most often (Incredibly Rare to happen, but they've done it the most) as it's the easiest way for them to find a point in history. If you see an Aspect Being and live to tell the tale, consider yourself very lucky. -------------------------------------------------------- Location Beings are less powerful, but more common. They embody physical locations, from cities to entire stars. They are also *Very* territorial and they lack the concept of collateral damage. If two Location Beings get two close to each other, they almost always end up fighting for territory. This can end in the death of one or both of the Beings. The major exception is if two Beings are Planet and Moon to each other, in this case, they appear to tolerate each other at worst. Location Beings tend to keep their territory in good condition, and can spend years working on the appearance of their home. Beings of both types (mostly Location Beings but not always) can, for lack of a better term, "adopt" a mortal into their territory. This usually ends in the Being trying to keep the mortal safe. Imagine a giant eldritch creature trying to mother you like a cat, that's basically what it's like. Beings can die, but it won't affect whatever they are tied to. Aspects will still run just fine and Locations won't wilt and crumble. After a while, a Being will reform, but unless they are one of the three major Aspects (Time, Death, or Magic), they won't keep their memories
As for why those three can keep memories, I'm afraid that's classified.
credit to @banyanas beingverse for this Original post can be found here