It's kind of incredible how easily and effortlessly Divinity: Original Sin 2 went "Yes, Sourcerers are powerful, some of them misuse that power to terrifying ends, and the evil that seeks to exploit them - the Void - is a threat that absolutely needs to be destroyed" while also saying "And yet the system in place to try and prevent these things - the Magisters - is cartoonishly evil and corrupt, and even though there may be a few good Magisters who want to change the system and recognize the abuses it commits, they are not enough to outweigh the evils of the system." in the same breath. Something Dragon Age struggled to do. For four games.















