Case-Based Reasoning AI Research Updates
If anyone is wondering what ever happened to my CBR AI Research, it is being presented tomorrow at the ICCBR 2010 conference in Alessandria, Italy. If you hop on a plane right now you might get there in time to see it! Here is the CBR Workshop for Computer Games schedule: ICCBR Conference 2010 Website
TimeTopic09:15 - 09:30 Introduction and Goals of the workshop09:30 - 10:10 Invited Talk: Artificial Intelligence for Games: Challenges and Opportunities Pedro A. Gonzalez Calero 10:10 - 10:30 Using Automated Replay Annotation for Case-Based Planning in Games Ben Weber and Santiago Ontañón10:30 - 10:45 Coffee Break10:45 - 11:05 Toward a Domain-independent Case-based Reasoning Approach for Imitation: Three Case Studies in Gaming Michael Floyd and Babak Esfandiari11:05 - 11:25 Feature Selection for CBR in Imitation of RoboCup Agents: A Comparative Study Edgar Raul Acosta Villaseñor, Babak Esfandiari and Michael W. Floyd11:25 - 11:45 Meta-Level Behavior Adaptation in Real-Time Strategy Games Manish mehta, Santi Ontanon and Ashwin Ram11:45 - 12:05 Online Micro-Level Decision Making in Real-Time Strategy Games: A Case-Based Reasoning and Reinforcement Learning Approach Chad Mowery, Nathan Spencer and Isabelle Bichindaritz12:05 - 12:25 MMPM: a Generic Platform for Case-Based Planning Research Pedro-Pablo Gómez Martín, David LLansó, Marco Antonio Gómez Martín, Santiago Ontañón and Ashwin Ram12:25 - 12:30 Closing Remarks
Also, if you are a Twitter user you can follow the conference progress using: #iccbr. OR you can be lazy and click this link to go there from here. I will post more about my research on this topic after it has been printed.









