General Update
I'm sorry I haven't posted in a long while. To follow up from the last blog post about Kiroshi Doshi, raycasts did work! To make up for lost time I will give a brief look at where I am with all current projects, and will try to post more regularly.
Kiroshi Doshi:
I took the opportunity to start fresh with Kiroshi Doshi, not entirely from scratch, but I wanted to make fundamental improvements so to speak, so I started a new project for it. Here is a current screenshot:
Astrofield:
I just released v1.9.1.0 "The Art Update", which improved a lot of things, it certainly feels more polished now:
Bytes & Bygones:
I am working on the second portal levels, specifically working on incorporating longer levels where the camera will follow the player:
I also am increasing the dash boost very slightly to make it easier to dash horizontally across the spinners on that one level (you'll know the one if you've got to it!)
Zelda-Like project:
I am working on fishing and swimming:
I am borrowing the Stardew Valley style fishing mechanics for this project and am still working out the programming for it. Coming up with a variety of fish is fun, and time consuming! ;)










