seen from Austria

seen from Poland
seen from Indonesia
seen from United Kingdom
seen from United States

seen from United States

seen from Russia
seen from Moldova
seen from China

seen from Germany

seen from United States
seen from United States
seen from United Kingdom
seen from United States

seen from United States

seen from United States

seen from United Kingdom
seen from United Kingdom
seen from United States
seen from United States
It’s not all THAT difficult to fathom. People carouse with each other because they arouse each other.
Bruce Adler
‘’ Come, come one, come all, You must be this tall To ride this ride at the carnival ‘‘
Look like Kei is enjoying the ride ~
Draw over. Amity about to be PINCHED
A community for collaborative character creation and trading, worldbuilding and roleplay.
Another WIP from December 2023
Horse box. Will paint it one day. maybe.
Carouse
Social Move
(this move can replace Sojourn or be used in addition to it, as a choice).
(alternatively, if you use the Fortune Hunter Asset, spend 2 Wealth instead of Supply).
When you return triumphant from an adventure and relax or enjoy yourself with others in a noisy, lively way, spend 2 supply and roll +heart. If you share a bond with others present, add +1.
On a strong hit, you and your allies may choose two from within the options below.
On a weak hit, choose one.
If you share a bond, choose one more.
Relax among friends: Clear a shaken debility and take +1 spirit.
Feast like a king: Take +1 health for yourself and any companions.
Throw an unforgettable party: Take +2 spirit.
Befriend a useful NPC: gain +1 to a following Forge a Bond attempt.
Hear rumors of an opportunity or useful information: take +2 Momentum.
Accept a contract or quest: gain +1 to a following Swear an Iron Vow attempt.
On a miss, something goes wrong. You are entangled, ensorcelled, or tricked. Pick one of the options above and then Pay the Price.