Brainticket
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Brainticket
Aybien - Celestial Ocean (feat. Holly Anne Coles) [ambient vocal cinematic]
c.1973
BRAINTICKET - COSMIC WIND/VISIONS
Here’s the map I had up earlier showing Orion only with the location of planets and their systems this time. Names of those planets and systems and other info to come later.
Celestial Ocean (1973) . Brainticket
Imaginal music invites us to encompass our own mystery as well as the mystery of life. Imaginal music proposes to rehabilitate the immaterial and the imaginary, those spheres that we consider today as illusions. Imaginal music is not modern, nor is it avant-garde. It is prehistorical. Imaginal music rummages through the river of psychic images, the immense fantastical labyrinth that sets the scene of our dreams. Music from the other side of the looking-glass. From the reversed world of dreams. The Universal Dreamtime Calendar is the hallucinated ephemeris of this new era. The dreamlike mantra of the Archangel Gong, pathfinder of the depths of sleep, droniric almanach of the lucid nights in the altered field. The Universal Dreamtime Calendar has been revealed to Rev Zombi and William Birdhouse along their lucid travels inside the field altered by Archangel Gong Amenità. The Archangel Gong Armenità will spell the end of all the cosmic centuries. We have reached his bones, his ageless flesh, shaped by millenium insects, intangible phosphorescent dust and chalices of future flowers. His sleep is wakefulness, his wakefulness is sleep. Under his white feet, snow becomes brighter. Star of the last hour, loose from its shadow, silently hurtling down, to each movement, the slope of its night colored hair, the poet Amenità, livid in the pale fire wreathing his head. Tirelessly, like a diaphanous hourglass, he runs through the cosmic calendar, succession of names and days of the altered field. Until the final gong that will conclude the spatial teleology of all cosmic centuries.
To all my Celestial Ocean players who have been with me for so long we have reached a middle point. Recent life issues have made it impossible for me to host games on Wednesdays. More so we have gotten to a good pausing point for the string of campaigns you have all blazed through with artful skill. And I am thinking the rules need one last major overhaul.
After spending time thinking about it, trying out new methods, experimenting with interesting game ideas, and creating entirely different games I have realized many major flaws inherent to my current game system that may cripple it both in game play and marketability. Things need to change and so they will. But before I jump too deeply into the brave new world of game redesign I would like your help.
We will be gaming Saturdays from now on, it is the only day I now have to spare for all of ya'll. The next two game days will not be game playing but me asking you what ideas sound good or bad. I hope the new design will makes things simpler on all of us.