A few Pernese dragon head concepts, based on different animal skulls, the author's descriptions, and Michael Whelan's art. To meet the book descriptions, Pernese dragon must have eye ridges, head knobs instead of ears, a wide field of vision through multifaceted eyes, smooth suede-like skin, and jaws capable of both grinding stone and predating large animals. I also decided to play around with the spectrum of Bronze while coloring the designs. I decided the Bronze palette should be a blend of Gold, Green, and Brown.
Equine: Classic horse headed Pernese dragon. Anne McCaffery described her dragons as having 'horse-like' heads, which could mean anything from wedge-shaped with large cheeks to recognizably equine.
Giraffine: This is how I pictured the dragons while reading the books as a kid. Giraffe and Okapi skulls look very draconic, have both knobs and ridges, and big globular eyes.
Ursine: Leaning more into the predatory nature of fire lizards and dragons, here is a design with bite power. Based on a Giant Panda skull with the snout elongated. This design has a bulky skull with massive jaws. A well-developed cranium, zygomatic arch and sagittal crest.
Varan: As much as Anne McCaffery insists her dragons are not reptilian, a monitor lizard skull makes a great design base. They have wedge-shaped heads with incredible bite force, perfect for crushing firestone. The fire lizard progenitor to the Pernese dragon is a coast scavenger and piscivore; a monitor head shape is perfect for both tasks. Perhaps fire lizards would look more delicate, like a tree monitor, while dragons would look more like a rock monitor.
Whelan-like: Michael Whelan's amazing cover art was what drew me to pick up Pern books in the first place. But his designs do not have head knobs and the anatomy is very 'shrink-wrapped' so I've tried to address those issues while keeping it recognizably "Whelan."
Alien: Not based on any earth skull. Bulbous eyes oriented high on the head to see Threadfall. Large surface area for nasal turbinates to warm/humidify the vast quantities of air required by a flying creature, and to filter out Thread char. Head knobs less bony, more fleshy and flexible. Still vaguely "horse-like" shape to the head.