Eheheheheheheeheheeee figured out Sandfall’s weird emissive/normal map texture combo system and now I can give my custom sword glowing runes
also remapped dualiso’s dagger UVs so the new texture for the main sword didnt screw it up 👌🏻
on the other hand, not sure why the ORM isn’t really rendering…tho as far as I can tell, the vanilla material instance doesn’t have one?? Like there’s a linked texture but it looks solid black in fmodel. Weird














