Animation progress gifs for a bite attack for Cleave Together. Working hard to get all the animations done for the next playable demo.
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Animation progress gifs for a bite attack for Cleave Together. Working hard to get all the animations done for the next playable demo.
Finished the Slime Soda battle animation for Cleave Together. I saved gifs of my progress to show off all the individual stages of my progress - sketch, linework, flats and rendering.
These sodas are actually just monsters, bottled up for adventurers' use. Different slime colors inflict different elemental damage when splashed on enemies and do massive damage!
They're also said to taste fruity. Don't ask how I know.
Working on some patreon sprites for the game I'm making, Cleave Together. The original design of this character belongs to Arugi on twitch and has been adapted into pixel form by yours truly. :^)
Filled to the brim with coin and personality.
Merchant is made for the RPG/Dating Sim, Cleave Together.
No, he's not one of the romance options.
I apologize. : (
A keyframe animation guide for one of my pixel animators. I like being able to make little scuffed animations like these and use art direction as an excuse. Gets the thinky juices flowing.
A quick animation of a goblin and a guard duking it out. This was an motion breakdown that I gave to one of my artists to be tell him "this but pixel art and good".
It's fun to stare at.
Also my game demo is on Steam. : )
One of the final battle animations I had to make for my game (for now).
Catch.