(ill be adding MUCH more detail about the areas in and out of zevlow as time goes on)
The fang mountains are dangerous jagged, rocky and frosty topped mountains that surround Zevlow and put their back to the coast.
An area devided by forest and field where the dragons that call zevlow home live, breed, and play. It also happens to be the only way in or out of zevlow on land.
Heated waterfalls that dragons love to lie under to relax their stresses away
Tiered pools that lie under the fals, each tier lower down is cooler than the last. The last two are sufficiant for humans three above that are better for non humans
A densely forested area home to many different species of fauna and flora and some of the more shady (no pun intended) and volitile land dwelling species in zevlow. Runs along almost the entire perimeter of the fang mountains.
Placed in a large clearing is the home of the Howler clan. The ruling clan of Zevlow and thunderpaw island. The only Howler left in the manor is Sage.
Located deeper in the dark forest and on the border of the dragons playground is a pool in a small clearing that reflects the moon. An ancient sea dragon lives in the freshwater pool. The pool connects to the ocean! But the dragon doesnt let others use it shes fiercely protective of it. Loved by the fae and mysticals of zevlow for its mystic properties.
A sacred site for the native wolves that lived in zevlow before the arctic holwer clan immigrated and married into the clan. It is in the shape of a howling wolf. Used as a ritual home and meeting place of the council of elder wolves and a training ground for all shamens/priests/priestesses
Caves filled with supernaturally powered gems deep within the heart of the wolf mountain. You have to pass through them to get to the peak of wolf mountain.
The most sacred of places in all of zevlow. This is the place where all ceremonies are held. Weddings, funerals, rites of passages and so on.
Feeds water into mist lake from sources beyond the borders of zevlow. Used as a talking point for the valley when meetings are held. When the wolf clans converge their howling can be heard all over zevlow.
Home to the people of the mist aka the mist people. A race of dense mist humanoids brought to life due to the waters mystical properties. A place often used by the people of zevlow to meditate.
A more humid and wet zone filled with people and creatures that youd find naturally in the jungle.
Tropic Zone and marshlands/wetlands/swamp
A warm wet and sunny climate with beaches and all the creatures youd expect to find in a tropical zone. Complete with swamps and marshlands too!
A hilly, grassy farmland where 70 percent of all produce consumbed by all of zevlow is grown! Farmers and more hardy, hard working species are found here. Its beautiful and fun and a lovely place to visit!
A frigid and cold area, snowstorms are not uncommon here. Here can be found people and creatures that THRIVE in the snow!
Desert Zone aka The Bone Desert
Every zone converges here to sell their goods!
The beating technological and telecommunications heart of zevlow. All of the tech savy beings live or work here.
Home of the Fox pirates! A race of fox demons who keep zevlow safe from the high seas. Its a dangerous jungle island with traps all over the place and only navigateable by the fox pirates who live there.
The orc/ ogre and goblin run lands. Really dangerous. The ground is red from all the blood spilled there.
Flat lands run by massive dangerous beasts. Right outside of Zevlow territory. A favorite hunting grounds of local predators.
Territory outside of zevlow where the light elves dwell. They are an official allie and protected territory of zevlow.
Thunder Paw/Dragon Island
Icy and cold these twin islands are inhabited by two different sentiant predetory species. Thunderpaw is run by wolves, specifically its the kingdom of the Howler clan. dragon island by an ice dragon with the body of an eastern dragon. They are connected by an ice bridge. The waters surrounding the islands are so volitile and dangerous that very few people leave the island or travel across the ice bridge. And only the most brave animals do.