When we are on the plane and look out the window at a thick cloud cover, they always seem as light as a feather. But are clouds really that

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When we are on the plane and look out the window at a thick cloud cover, they always seem as light as a feather. But are clouds really that
When we are on the plane and look out the window at a thick cloud cover, they always seem as light as a feather. But are clouds really that
Interesting facts #11
slugcat ask game #14: what wish would your sluggy want to come true?
we'll take cloudweight for this one because no slugcat was specified and the last one was cloudweight, so.
i think cloudweight would use their wish on suntouched mercy, to cure their rot and help their groupmates.
15 and 25 for Cloudweight?
15. Your slugcat meets one of the canon slugcats/iterators. How would the interaction go?
i think cloudweight would have fun playing with riv while riv has the rarefaction cell honestly. maybe wind would want to study cloudweight, and pebbles would be annoyed because cloudweight can just avoid the brainblast. it'd have fun saying hi to moon!
25. Describe your slugcat's campaign, as if it were a playable character. Would it be difficult? What type of regions would the player travel through? What is the story?
oh man im never good at stuff like this haha. well cloudweight's gravity stuff relies on karma level - the higher the karma, the longer and stronger antigravity it has. i don't think cloudweight has too much of a story, but they'd probably get to know suntouched mercy [one of my iterators] and befriend them. if anything, i think mercy would've been offstringed by cloudweight and leave some of their groupamtes worried.... but mercy isn't the topic right now!
it'd probably be pretty simple honestly. nothing too complex for cloudweight. you won't get to know cloudweight's origins in their campaign and cloudweight isn't too strong either - it can really only throw spears really quickly with accuracy and hit decently far away. its ability would definently bne useful for collecting some pearls in more annoying areas. for regions, think stuff like .. sky islands, moss fields, lush mire, hanging gardens and far shore? generally lots of plant like and very sunny and i think 2 or 3 that reach above the clouds [excluding the iterator superstructure], save for a few specific regions... maybe i'll doodle it at some point, who knows.