unbelievably long shot here but does anyone have any experience with using Unitale/Create Your Frisk? i'm trying to figure out something that isn't covered in the documentation and the reddit community is. unhelpful
seen from Yemen

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unbelievably long shot here but does anyone have any experience with using Unitale/Create Your Frisk? i'm trying to figure out something that isn't covered in the documentation and the reddit community is. unhelpful
Devlog -- Entry 87
Sunday, 27th of april, 2025
Days since beginning of development: 1 year, 3 months, 1 week and 1 day.
Sorry for the wait!!! Alpha 1.2 is almost fully finished and should release early may. I've been very busy with school business, but regardless, I'm working when I can. I've made little warnings to make some attacks more readable, and I'm making arena masking (which is to say attacks won't be visible outside the arena) currently. I'm facing some difficulties, which I've determined to be due to sprite parenting (to "bind" a sprite to another in such a way that they basically become one and the same)
Along with the mod, I'll release a showcase on my youtube channel.
Devlog -- Entry 86
Sunday, 13th of april, 2025
Days since beginning of development: 1 year, 2 months, 3 weeks and 1 day
Hey'all! Sorry for the wait, I'm glad to announce the mod is almost ready. I just have to make a few warnings on an attack or two and I'll be completely finished. After I'm finished with this, I'll release alpha 1.2!
p.s. when the mod fully releases I'll package it in a more accesible way for people who aren't familiar with CYF!!
Devlog -- Entry 85
Sunday, 9th of march, 2025
Days since beginning of development: 1 year, 1 month, 2 weeks and 5 days
Okay! I'm back from hiatus and have made dialogue! I might have stayed up until 4 am or so and gotten a random hit of inspiration which led to me finishing dialogue and animations. All that's left now is to refine some attacks, playtest and alpha 1.2 will be finished.
Devlog -- Entry 84
Tuesday, 18th of february, 2025
Days since beginning of development: 1 year, 1 month and 1 week
I've finally implemented the animations properly and recorded them, I forgot to yesterday. I'm taking a short break from CYF so I can fully prepare myself to make dialogues.
Devlog -- Entry 83
Sunday, 16th of February, 2025
Days since beginning of development: 1 year, 1 month and 5 days
I'm finished with sprites! I've moved on to animation and I'm in fact almost done with that too. I'll upload a video of how it looks tomorrow. I personally think it turned out quite well!
Devlog -- Entry 82
Friday, february 14th, 2025
Days since beginning of development: 1 year, 1 month and 3 days
First off, happy valentine's to all who celebrate! (and much more so especially to @kosmolore <3)
Second off, I've finished the second-to-last batch of sprites. Tomorrow I'll finish the rest, and implementation will take maybe a day or two more.
Here they are, modified to suit the in-game style much better.
Sprites underneath the read-more!
Devlog -- Entry 81
Wednesday, february 12th, 2025
Days since beginning of development: 1 year, 1 month and 1 day
I'm still spriting, as previously stated. You may notice this devlog was written earlier than usual and that's because aseprite just... refuses to do transparency correctly. I have no idea what's causing this and I'm praying to God that it fixes itself by tomorrow. I've finished the neutral expression heads, though, which is good enough for today I do think.