“My turn!”
G’RAHA TIA @crystalizedallagan & SUN’LI YHUNJA have joined your party!
Starting Dungeon: “Haha! Raha, you look so excited, I should drag you out of that stuffy tower more often! ….Seriously though, are you getting enough sunshine? Let me have a look at you.”
+ When in a party with G’raha, both Sun’li and G’raha will gain a passive “Light of the Source” buff that slightly reduces damage taken.
Assisting:
“Right behind you!” – First Assist
“Don’t push yourself too hard, alright? Leave the heavy lifting to me.” – Second Assist
“Hey, hey, just ‘cause you can take a hit, doesn’t mean you should! Stay close; I’ll protect you.” – Casting Divine Benison on G’raha
Being Assisted:
“Still got it, huh? Raha, you’re too cool!” – First Assist
“Slick moves, grandpa! …Ahaha! Oh, Azeyma– your face! Kidding, just kidding.” – Second Assist
“No need for all this fuss. Let ‘em do their worst! C’mon, I’m kind of curious.” – When G’raha uses ‘Cover’ or another defensive skill on Sun
Idle Dialogue:
If the party has been idle for more than a minute, Sun’li will gravitate toward G’raha’s side and examine him. Sometimes, he’ll reach out and pat dirt off his coat or ruffle his hair affectionately.
“You’ll let me know if anything’s bothering you, right?”
“Let’s spar sometime! You and me, we’re the bookiest of worms, but there’s no substitute for practical experience. And don’t worry, I’ll patch you right up if you break a hip. Pfft– ahaha! You’re too easy, Raha.”
Unique in-combat dialogue:
“Don’t panic; I’ve got you!” – When G’raha is inflicted with vulnerability up
“Hey, chin up. We’ll make it through. Just… think about what a story we’ll have to laugh about together later…!” – When both G’raha and Sun’li are below 10% HP
Witnessing KO:
“Raha?! C-C’mon, there are better places to take a catnap. Open your eyes, Raha, please…!”
Reviving:
“Still got years and years in you, gramps. Ah, gods… stop being so reckless! You’re shaving years off my life.”
Being Revived:
“Where am I? Who am I? Who are y— OUCH! Ahaha, okay, okay… that wasn’t the best time for a joke. Sorry to worry you!”
Finishing Dungeon:
“How was that? Refreshing, right? Hahaha, I knew it! Where do you want to go next?”
Bonus! Combo Attack:
Starting VO: “Honestly, I kinda bad for them. Anyone want to make a run for it before we start? …No? Well, sorry about this, then.”
If playing tank, G’raha will take a defensive position in front of Sun while he begins focusing aether into his staff. The wind around them will pick up as if standing at the epicenter of a small tornado, afflicting anyone within the area with an aero DoT and slash-resistance down debuff. When he’s ready, Sun will step out next to G’raha and flash him a grin and two-fingered salute.
The two of them will charge forward and double down with a volley of melee attacks, G’raha with his aetherial sword and Sun with his charged staff. As the finisher, they will both leap back and blast the enemy with the residual energy stored in their weapons.
After the area has been cleared, Sun will hug G’raha in excitement and cheer loudly. If there are any other party members, Sun will drag G’raha up to them. Putting both hands on G’raha’s shoulders from behind, he will shake the other miqo’te back and forth, exclaiming, “Did you see that?! Did you see how cool he was?! Way to go, Raha!”














