The Politics of Drone Assist
A stopped clock is right twice a day, and if something is broken, it will eventually be addressed. Especially if a single team can address it in less than two weeks of dev time.
The announcement of the drone assist nerf has been met with cheers by many (and a few resubs!) but it's also been a point of politics: Goon smug versus N3PL frustration. That frustration takes the form of the old meme, "Goons can't beat things, so they get them nerfed."
Thing is, that meme just plain is not true.
If a thing is a problem, it's going to get fixed. If people have been complaining about it, they can take credit for that, but it's not the case that complaints lead directly to game changes. They can raise issues, but you don't just have to complain, you have to be right.
What does right look like? Well, let's take a look at the drone assist change versus the (shelved) changes to Margin Trading.
In both cases, there's a clear statement of why something is bad. Drone assist is bad because it allows a pilot to get kills through no effort of their own, and Margin Trading scams are bad because they're undetectable until you attempt to sell something to the dodgy buy order. This statement is the point of complaints-- you want to make CCP aware that there is a problem.
With the problem identified, there are a few questions to be answered before it's clearly a fixable balance issue. The first is, "are there non-problematic use cases?" The answer to this is almost always "yes"; this is EVE, and many mechanics do in fact serve some purpose. For drones, this is incursions, small-scale assist to circumvent ewar, and assisting light/medium drones for support work. For Margin Trading, this is the original intent of the design. In either case, while "just remove it" is an option, it's an option that'll remove something worth having in the game, and therefore not one that can be taken likely.
Having discovered that there is a non-problematic use and that that use is worth preserving, one has to look and see if it's possible to fix the problem and leave the good parts behind. For drone assist, this was a "yes"-- the problem was in large-scale fleetwork, and the fix allows most smaller-scale use cases to persist. It hurts incursions some, and that's notable, and the forum thread is full of refinements to try to make that not happen as bad anymore.
For Margin Trading, the answer to this question was "no". After a lot of back and forth, CCP Rise couldn't find a design that would work better to inform newbies but not hurt legitimate market uses, and as a result, that redesign got shelved. Margin Trading is still a problem. Margin Trading scams still hurt newbies (traditionally the "THINK OF THE CHILDREN!" of EVE Online, and often the intended beneficiaries of balance), and it still primarily benefits scammers (traditionally the "oh those psychopathic scumbags" of EVE Online, and often the ones negatively affected by loophole closures).
It's really, really not political, and attempts to make it political make balancing harder to accomplish. CCP ignoring drone assist just because Goons were howling about it is exactly as dumb as fixing it because of all the noise.
If, reading this post, you go "but what about x?!??!?" where x is some mechanic that is problematic and can be fixed with low effort without adversely affecting a legitimate use, congratulations! You've probably identified something in the balancing hopper. To be completely sure, make a constructive post about it on the forums. Drum up some support from other sides of the game-- something which is a problem for more than one group is more likely to be fixed. Contact your CSM representatives with a link to the forum thread you posted.
I bet you see it fixed. I bet you see it fixed in the same amount of time or faster as it would be fixed as if you went out and yelled a lot about it on the forums-- but feel free to do that too if you want! You could even find two such issues and A/B test them. Go hog wild. Just stop spouting logical fallacies on twitter.




