its truly a terrifying ordeal to blow up on multiple platforms due to this video
seen from United States
seen from United States
seen from United States
seen from China
seen from Hong Kong SAR China

seen from United States
seen from Germany

seen from United States
seen from China

seen from Malaysia
seen from Singapore

seen from Australia

seen from Türkiye
seen from United Kingdom

seen from Thailand
seen from Greece

seen from China
seen from United States

seen from United States

seen from Greece
its truly a terrifying ordeal to blow up on multiple platforms due to this video
i know tumblr is not so receptive to self promo, but i opened a patreon for behind the scenes/exclusive access/psd files of my works and a lot of talking about how i do things, so if you wanna get a peek, you can with 5usd a month! (it is a single tier that gets you everything)
thank you for your continued support!
so i know anyone who has (for some reason) been following me here since 2023 is likely frustrated at the amount of changes and lacklustre/messy upkeep this account has gone through
and HONESTLY... its because im kind of sick of seeming put together on other platforms (twitter/insta/tiktok..). i have waning and waxing interests, i have opinions, and i want to share what i find interesting and informative without being boiled alive lmao
over time i also just realised that trying to create a platform on TUMBLR of all places is silly as hell, like i do want to have a place where i can just fuck around and have fun. and where else to do that than the first social media i ever discovered as a teen
anyway thats enough talking from me, but if you were wondering "why is this user so messy" there you go
saying this here instead of twitter because i value my mental health but tbh the way "art" and "vtuber" studios/brokers have completely overtaken the commission sphere in anime spaces is genuinely so frustrating
its whatever if its like 3 friends who got together to put their skills together (art + rig + design, for example) but an actual entire studio with dedicated communication departments to speak to clients, and people who are dedicated to marketing makes doing commissions way too industrialised and exhausting
the worst part is vtubers who work with these studios anyway because they dont see the issue with these art accounts who post like 3 times a day and suffocate every art tag with their work, which an individual commission artist could never hope to achieve. and of course appealing to the algorithm like that is going to make them *more* visible to people.
actually no the actual worst part is how so many of them arent even transparent about being a studio or broker, so many of them genuinely larp as 18 to 20 something year old """kawaii""" """japanese""" artists with stupid """"japanese"""" names UNTIL more vtubers and a platform like vgen enforced more transparency with these studios. like what is going on lmao
this is the true consequence of what happens when you industrialise commissions to this degree, you just lose integrity and become numb to the way people treat art as a means to a profit, and not like, art
man whatever just wanted to get this off my chest. wish i had the ability to be brief like other users on this site but brevity is not my strong suit
Current lore of your OCs so far??? I’m curious and unable to piece things together without guidance
YOOOOOO OC QUESTION??!?! thank you.....
in general i try not to give definitive answers because i do think as i introduce more solid stories that the "lore" will become clearer (i know its real vague right now😭😭😭)
but what i can say is... rosetta has all sorts of mental health issues, turbulent home and social life and mittens is her emotional anchor... ;)
Do you have any recommendations for art courses/tutorials? What do you to study/practice/improve your art skills?
im afraid im the worst person to ask for this.... i guess i should say proko for anatomy, and naoki saito for insight into the art market, but for the most part i learned from bits and bobs from everywhere. theres not a recommendation i could make unfortunately
but nevertheless, i like looking at people much better than i am and study how theyre better than me and yoink their skills and techniques. for example i like the simple way minimalist anime artists draw eyes so i took that, and i liked how edgy anime artists added contrast to their illusts so i took that
so really, my point is to take from all sorts of sources, be it realism or impressionism or whatever. its my belief that many artists on the internet make the mistake of studying *only* the thing theyre interested in, which leads to a rather stagnant improvement and style overall
my philosophy with learning is that you have to eat your veggies (study the boring part) before getting to eat dessert (going crazy with ideas). without the veggies you fail to appreciate the dessert
a FASCINATING phenomenon ive noticed online in commission artist communities, is the new "paranoia" of scams now that these age-old scams you see your grandpa falling for is actually affecting chronically online users now. like people constantly asking if this client with bad english is a scammer, or omg my client takes forever to respond are they SCAMMING me???
and its just revealed to me that a lot of young people online genuinely believed that scams only targeted old, vulnerable people, and it could never affect them! a very smart internet literate big boy of course.
but they're not actually very internet literate are they. like they could look into common scam tactics and practice internet safety (like not giving away your card info to suspicious links...genuinely what?) but no instead they clench their jaws in paranoia that everything a client does is an attempted SCAM when all thats happening is the client just isnt very communicative lmao
How long does it take you to make a finished/full render drawing? I always worry I take too long on mine 😣
csp 3.0 has a nifty feature that shows how long you worked on something so i can actually answer very accurately! most of my pieces take no longer than 10 hours. shortest ive taken was 5 hours. i just take a lot of breaks in between XD
in my opinion most full render pieces shouldnt take longer than 12 or even 15 hours depending on its scale. ive seen some people admit they take an eye-watering 30 hours on a single piece and tbh at that point you really ought to cut down on whatever is delaying your work so much. not because you should draw *faster* but rather i feel art is at its highest quality when you arent feeling that "ughh i took 20 hours and its nowhere near finished" feeling
my suggestion for if you think you take "too long" is to identify which stage delays you the most. and see if you can either skip it or simplify it. for a lot of artists i find that the answer is usually that they dont know how the finished product will look so they end up refining and refining and sinking hours into something they end up not liking
so good luck! art should be fun and you should feel good doing it