Some wild thoughts about the player character, customisation, stats etc etc does any of that even make sense haha
I love the thought of customising your outfit to fit weather/seasons. How about you can make your own clothes with different items, as in: you can add different feathers to your hunting hat and it gives you small boosts, depending on the feather (think hawk, owl, duck have different mechanics).
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This is concept art to my purely hypothetical farm simulator game with the current working title A Plot In The Haze. This is not a cozy “ideal world” simulator, nor is it a 100% realistic economy simulator.

















