Cyber Sheep Devblog#9
This is a little different. Instead of a simple video I wanted to try something unique with devblog updates. A video that talks about the new things than just shows it hoping people understand it. Tell me how you like!
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Cyber Sheep Devblog#9
This is a little different. Instead of a simple video I wanted to try something unique with devblog updates. A video that talks about the new things than just shows it hoping people understand it. Tell me how you like!
Here is something special; Day and night along side a new character! Cythia is mostly done other than some weapons. Next I need to do my other character, but before I have some enemies to finish.
Cyber Sheep - Devblog#7
Here is something run. What the end of a run screen looks like and the map screen!
Cyber Sheep - Devblog#6
Devblog just sounds a lot better than progress update. So in this video I show off some things I’ve been working on. Hub area is nearing completion. Transferring to the field is nearing completion, shop is pretty much done and so much more. Some weapons I want a sprite rework as well so they work a little cleaner.
Antique Shop
Here we are, at the Antique shop run by two shorties. The place looks quite run down, but they prefer it look that way. It is an “Antique shop” and things need to look antique.. right? In the future I’d love to draw all the NPCs you can interact with and give some details about them. Maybe when I finish the HUB. Speaking of which, one more place to go then I can add them into the game!
Convenience store!
This is a store in the hub where you can buy items and weapons! It is quite convenient wouldn’t you say?
Progress update#2 - Modules and Food
Here is a video of some stuff I’ve been working on. Currently, I am working on 18 modules you can grab that will improve your character! With this it will be even more like a rogue like. Also food, food, of course, heals you, but some of the more cyberpunk like items do some unique stuff.
Here we have a one-hit shield, or glass armor. It takes one hit and shatters and takes some time to come back. After getting hit it erases all nearby bullets as well.
Cyber Sheep - Progress updated#5
It's been a long while since I've updated here so here is an update! Decided to just put this up to speed with the others so I don't have to worry about numbering out of order. Since last update I've added so much. Weapon fusion, a chest, more enemies, fleshed out movement a bit more. A unique animation for double jump, another tileset for the first area, more assets. And finally, money! I still have a lot more I need to do, but for the most part this is finished!