twitter died badly, might aswell post it here

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twitter died badly, might aswell post it here
Some more thoughts on game
Let's make it turn based combat. Less real time action means less.. action. Sprites and all. Also more options on how to deal with encounters. I want the player to be able to do a pacifist run.
But maybe make the battle screen more like Final fantasy instead of UT
Def have special abilities like Zaavan dealing out death like the host he is, maybe even have him conjure up the one wing then (hello sephiroth) Have them either be offensive or "act" abilities -> same resource to be used (like deltarune)
Escape out of war's imprisonment -> prologue. Ends with them on a material plane that was not their own which they notice but can't make sense of yet
Next game will just be in the same style but for the Famine cult cycle maybe with a short recap of what happened after we left off. Cycle/plane can be the same for tighter continuity.
i can give context but i think it's more fun without it
verona boss updated with new attack
all of these spambots/pornbots following me and yet none of them have wishlisted cycle on steam and played the demo, which you could do here:
Help Lana find the truth about her mother's death in this exploration-based platformer game!
Help Lana find the truth about her mother's death in this exploration-based platformer game!
one of my best friends finished his long long journey of making a game and it was amazing, i just 100%’d it!
this fanart features the main characters. go play it so you get to know them >:)
now you too can draw the world's specialest girl, and everyone's chosen cycle favorite, clerestory
my favorite animal (the crap)