Eulidia Tartalo
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Eulidia Tartalo
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Hi!! I tried looking it up but couldn't find anything that wasn't sims 4 :( So sorry if I missed anything in advance: How did you make the cyclops sims here? I love the one eye look :o /post/680735170838577152
hiya! maybe you found my tutorial thing already, but since that's from a while ago I thought I'd post a sort of update for anyone interested :)
in my tutorial, I was trying to hide one eye behind the other, but more recently I've found that the fastest/best-looking way to make a cyclops is by using just the "Eye Closeness" slider while doing the "trick" to reset the slider positions over & over until the irises line up.
then after you get the irises lined up, you can sorta pretty it up by rotating the eyes to align the outer parts too. I had to use the "trick" to reset the sliders like 5-10 times to get to this point.
Eulidia Tartalo
some Poppy pictures~
Four Sims for Download!
Was on a sim making kick and got these four out of it. Two cyclopes, an emo dude, and my attempt at a handsome man (lol)
Treva | Flint (horn meshes included!) | Poe | Gable
👽 Extreme Sliders Tutorial 👽
There’s a... glitch? exploit? thing that lets you take sliders way past their normal limits. This applies to all sliders, custom sliders & pet sliders included. It works in both BodyShop & CAS.
This tutorial is specifically for making a cyclops, but once you learn what the “trick” is you can use it in as many ways as you can imagine.
1. Move all sliders you want to use to the maximum or minimum level
For a cyclops, pretty much the only slider you need is Eye Closeness.
Set the Eye Closeness slider all the way minimum so the eyes are as close as it’ll let you get them (for now...!)
2. Click a preset on an unrelated section of the face
🌟 This is the trick part!! 🌟
Go to any face section that you didn’t minimize/maximize any sliders on, click one of the presets. In my example I went to the Nose section and clicked the very last preset.
It doesn’t matter which face section or which preset you choose. The only thing to keep in mind is since we have to use a preset, we’re going to lose any customization we may have done to that specific face section.
I usually base my choice on what section I’ve done the least editing to, or what will look the least weird when it gets turned into a preset. I never edited this sim’s nose, so I’m not losing anything by changing it.
3. Go back to the section with the minimized/maximized sliders
You’ll see that every slider we just min’d/max’d out is now back to being in the middle. That’s the trick! Now we can make the slider go even further in that same direction, beyond what was originally possible.
4. Move sliders to maximum or minimum again
Again with a cyclops, all you really need is the Eye Closeness slider. Move it all the way to minimum again. You’ll see that despite doing the trick, the eyes are still not close enough together to be a cyclops. Typically to get any major results, you’ll need to repeat the trick multiple times.
Just like before, after minimizing/maximizing all the sliders you want, switch to an unrelated face section and click on a preset. You can use the same section/preset every time if you want, so for my example I’d just go back to the Nose section and click the very last preset like before. Again it doesn’t actually matter, it’ll depend on what you’ve been editing & how you want it to look.
Done! I think I had to do the trick by fully minimizing the Eye Closeness slider and then clicking on that Nose preset about 4 or 5 times before I could move the eyes far enough for them to start overlapping like a cyclops.
another cyclops, Enyo Brontes! it’d be so cool to see more cyclopes, you can follow my tutorial to do it!
Malachi Tyson
I’ve got another cyclops! She has custom hair/skin/eyes/makeup, but wearing a base game outfit.
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