hello everyone, on the twentieth day of this advent collab I am bringing you the most boring preview picture you will see this December! eleven new custom face sliders!
Here, you will find the following sliders, available in both bodyshop and CAS:
cheekbone width
cheekbone length
jawline squareness
upper lip area width
nose fold rotation (V1 and V2)
nose vertical length
nose tip length
nose bridge shape (V1 and V2)
broken nose
GET 'EM HERE!
Massive thank you to @angelapleasant for getting this whole event together (you've done a fantastic job!) and to all the other creators who have both been and whose days are yet to come :D
preview pictures explaining as to which slider does what under the cut
Slider #1: cheekbone width
Self explanatory really, makes the cheekbones wider (but not deeper, nor taller). A bit like that one maxis slider but without any brow adjustment
Slider #2: cheekbone height
Makes the cheekbones longer or shorter on the y axis
Slider #3: jawline squareness
Affects the back of the jaw, changes the width without changing the chin or cheek width (unlike the maxis equivalents)
Slider #4: Upper lip width
The name's a bit confusing, it doesn't affect the upper lip but the area immediately above the upper lip, below the nose (I did look to see if it had an official name but that search sadly didn't turn up much). It's a little hard to see in the screenshot, but it makes this area wider or narrower.
Slider #5: nose fold rotation V1
This changes the angle of the nasal folds, rotating them up and down (as I've poorly tried to demonstrate in the screenshot). V1 affects a smaller area than V2, not really affecting any polygons around the mouth
Slider #6: nose fold rotation V2
Does the same thing as V1 nose fold rotation, but affects a larger area - this one moves more polys, including some near the mouth (despite the screenshots I swear they're different!). I only intended to make one slider for this, but couldn't decide which to keep so you get both :D
Slider #7: nose length
This slider makes the nose longer and shorter on the face, but in a different way to maxis' slider for the same thing in that the whole nose is stretched, centered in the middle of the nose, not just the nose tip moving up and down. (please ignore the clipping on the brow! the furthest point on the slider was too much for this guy's face but works fine on others)
Slider #8: nose tip length
like the maxis nose length slider, but only affects the tip of the nose
Slider #9: nose bridge shape V1
Makes the top of the nose bridge narrow and the nose tip wide, or the top of the bridge wide and the tip narrow, forming a triangular shape
Slider #10: nose bridge shape V2
Like slider #9, but affects only the nose bridge and not the nose tip, making it taper inwards our outwards from the top.
Slider #11: broken nose
forms a curve on the nose bridge off to the left, or off to the right, a bit like what you might get if your sim broke their nose
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phew, that's all of them! hopefully these are ones that haven't been done before (I didn't previously have any of these, anyway), and that you might find at least some of these useful :D
As always, if you spot any issues, please let me know and I'll try and fix it asap.
I should've made a nice even number to make the first preview a bit nicer haha
Not gonna lie, converting these took a while since I've already kinda forgotten everything I have to pay attention to while converting so there was a lot of tweaking done, but I still couldn't fix some visible hard edges near the hairline in hairs 1,2 & 4 (mostly visible on blond), and there are some gaps in areas between the forehead and the hair in hairs 1 & 2. While converting the mesh they weren't there but i guess the fault lies in the bone assignment for the animated hair, yet I just couldn't figure it out in the end. Please let me know if these issues are annoying - I'll try to fix them again but for now I'm still satisfited with the results :D. Also let me know if there are some other issues with these conversions that I didn't spot myself.
credits: Sunivaa, AHARRIS00BRITNEY, Orchiona, Ezrelea & Simandy for additional custom recolors of 'Psylocke'
Back with another 4t2 convertion~ This one is the Vcay Bikini from the Salty Breeze colletion made by @boschianacc , and it was a request from my patreon page.
This mesh is using some body parts of the edited body of the tatooer by @paluding , with maxis hands/feet.
Note that all the colors where not converted, the original set has around 90 colors, and 30 were convert, I fixed has well the original textures where the saturation/tone was not matching the top/bottom.
Download: sfs / patreon (package files have been compressed)
PolyCount: 3708 (including body)
New (01/08/23) : @selentheevilwitch has made a version with her edit of the Bloom's Cleavage, and they're repo'd to my recolor, please check it out here ❤️
I fell in love with these 4t2 conversions by @tvickiesims at first sight and just had to make functional versions.
When your sim manages to catch butterflies or fireflies, they can be moved from the jar to this habitat. Insects housed in the habitat will stay alive; if the habitat is outdoors, they will hibernate if the temperature drops below freezing.
Each habitat can house 3 batches of butterflies and 3 batches of fireflies, counted separately. You can make space for new batches by releasing the insects from the habitat.
The caterpillar incubator provides an alternate way to get butterflies. Stocking the incubator costs §18, after which you can watch the caterpillars evolve into adult butterflies over the following days.
Be cautious about leaving adult butterflies in the incubator, as they won't survive there forever. The butterflies can be either moved to a habitat or released into the wild.
If an incubator is outdoors and the temperature drops below freezing, the metamorphosis will stop progressing, unless it's already finished, in which case the adult butterflies will die.
Sims can view occupied incubators and habitats, autonomously too. Cats might find them interesting as well. About everything gives nature enthusiasm, and all interactions are available children up.
🦋 Download (SFS) (alternate)
The files are compressed. Requires Pets and Seasons. The incubator won't work if you don't have the habitat in your downloads as well.
The habitat is a global mod that includes overrides for the bug jar and will conflict with other mods that alter the same resources, so please run HCDU. These can be used alongside Vickie's original conversions.
Known conflicts:
- Cleaning autonomy tweaks by @ashtonlc3. The habitat will only work if it loads after the autonomy tweaks.
Many thanks to Vickie for letting me use her gorgeous conversions, and to @gummilutt for the help with testing!
Hello everyone! I'm back with some self indulgent conversions that have been rotting in my wips for months.
First of all we have 4t2 xiuminuwu's "in my baggy" jeans paired with mossylane's chunky converse edit, for masculine sims =)
Download -> SFS
AM-TM | Casual | Thin & Fat morph | 14 swatches | ~2000 poly
And here's the shirt I converted to go with the jeans!
4t2 Xiuminuwu's impossible layered t-shirt
I can't believe how long this one has a name (SP56CK001 Bow Nightie). I originally planned to categorize it as just a pajamas, but nonny wanted it as an everyday one, so I decided to make his dream come true ❤
EDIT 03/05/2025 - version without shoes is here
🎀 for teens and adults
🎀 with all morphs
🎀 categorized as casual and pajamas full body outfit
🎀 all original Maxis colors
🎀 with BG Flats Ballet, convert by @kaluxsims , you can find her great work here. I just add couple of my recolors 😊
🎀 all files are compressed
You can choose between standalone AF and TF version or TF Repod version for which you need AF packages 🙂.
tvickiesims asked for some fridges last year and i just never uploaded them because... well, because. And then lordcrumps got this ask and now here we are!
let me know if any issues. Make sure you have the 4t2 shadow file from lordcrumps.com