I need a pop-up notification that says ‘Are you really sure about this?’ whenever I make a post
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I need a pop-up notification that says ‘Are you really sure about this?’ whenever I make a post
Runner ups
Before I get to the details, got to say both cards were top tier material, but at the same time they had potential to be a bit better in terms of execution, not power.
@dim3trodon Channeler of Faith is a true bomb, and the inherent haste from suspend adds to its strength! The cleric tribal element and the two color suspend cost tie the flavor of the card nicely. I think plain tapping, like in Kumena, and a more neutral sacrifice requirement on the attack trigger would make the card much friendlier to the players.
@mistershinyobject Crumbling Truce is likely the most resonant submission of the contest in terms of overall flavor, but at the same time, tiny things drag it down. If I had to nitpick, I would advise you to remove the flavor text, since the name alone makes a great first impression, and the ability delivers so I feel there’s nothing more to add. Ending, I find it a bit weird that creatures can still be damaged under the truce.
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In a commander game I attack the player to my left. He puts Eye for an Eye on the stack and then the player to his left puts Darkness on the stack. They both resolve. Who takes damage if any when we get to combat damage step? Would it be different if the defending player had cast both of those spells?
You'll take some damage from Eye for an Eye, maybe. It depends on how vindictive the player you're attacking is feeling. Both Darkness and Eye for an Eye want to modify/prevent the damage being dealt, so the player that would be dealt damage gets to choose which effect to apply to the combat damage from your creature first. If your opponent chooses to apply Darkness's effect first, then your creature won't deal any combat damage this turn and Eye for an Eye's effect will no longer apply to that damage. If your opponent applies Eye for an Eye's effect first, then the combat damage to your opponent will be replaced with that same amount of combat damage and that amount of damage to you from Eye for an Eye. Darkness's effect is then applied and prevents the damage to your opponent, but you'll still be dealt the damage from Eye for an Eye.
Hello again! My understanding of first strike is: creatures deal damage in the second damage step if (a) they have double-strike, or (b) they didn't deal damage in the first damage step. My question is: how does that interact with damage prevention? If I put Ghostly Possession on a first-striker, then move the enchantment before the second damage step, will the first-striker deal it's damage in the second damage step? Thanks!
No, it won’t. What you’re missing here is that the game cares about assigning damage, not dealing damage and your first striker here definitely assigned their combat damage in the first combat damage step, only to have it prevented by Ghostly Possession.
How do Deathtouch and Infect/Wither affect Phytohydra?
They don’t.
Phytohydra prevents all damage that would be dealt to it, so the damage is never dealt and thus the effects of wither/infect can’t occur.
if an odd number of damage is halved, what happens to the half damage? is it rounded up or down? I've been looking through the rules, but I haven't been able to find it
The specific effect that’s preventing the damage will say whether the amounto of damage being prevented is rounded up or rounded down.
If my opponent has Empyrial Archangel and I cast Skullcrack, what happens?
Assuming that you targeted that opponent with Skullcrack, then Skullcrack will deal 3 damage to Empyrial Archangel. Additionally, damage won’t be able to be prevented this turn and players won’t be able to gain life this turn.
Empyrial Archangel’s redirection ability, like all redirection abilities, isn’t a damage prevention effect. Redirection abilties don’t prevent damage, but rather cause it to be dealt to something else instead of its intended “target”.